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60°

FRAPS vs PlayClaw - PGN

FRAPS has always been the weapon of choice by gamers when it comes to video capture and it has gone uncontested for quite some time now. There really isn't any video capture software that can offer the same quality the way FRAPS can thanks to its nearly lossless codec. However this high quality capture comes at a price...a huge one in terms of performance as FRAPS is know to even make the strongest systems out there crawl capturing video in real-time at 1280x720 and above especially when in-game settings are set to high with AA/AF turned on. In short if you want to capture real-time videos in high definition and in high quality then you need a monster system, otherwise you either have to turn down the detail by a lot or simply record in low definition. The choice has been like this forever and frankly gamers don't want to make that choice anymore as they both want to play their games with details turned up while recording it in high definition. Thankfully a new challenger comes in t...

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Community4824d ago
imvix4824d ago (Edited 4824d ago )

Never tried recording with Fraps, however any quad core equipped with recent midrange(GTX 460, 5850, 6850etc) gpus can easily push over a 100fps in most games today @ 1080p. I dont see how much of a hit those systems can take while recording to make games unplayable.

WhiteNoise4824d ago

I can't say about current version but even in fraps in games like UT3 where it runs at 60 frames while recording, it still randomly slows down during the recording, maybe current harddrives are too slow for recording 1080p/maxed game footage at 60 frames.

A 30 second clip through fraps at 1080p is like 3gb...

imvix4824d ago

I guess the hardrive could be a limitation. Having an SSD in this case might be very useful.

Motorola4823d ago

yeah 30 seconds clip at 1600x900 here is 3 GB with fraps

distorted_reality4824d ago

You generally find most people suffer performance hits because they're recording to the same hdd that their games are running from, and that their CPU and GPU load isn't increasing much at all.

morganfell4824d ago

Even running cross drive you take a huge performance hit. I am running Quad GPUs in a Falcon Mach V with 12GB of RAM topped by an Intel 3GB system and it takes a massive nose dive. That's why I have always stuck with a Hauppage (for consoles)or a Black Magic Pro (for PC capture) running into a second system.

user13374824d ago

I've been using fraps for years. But yea it does kill my performance in game.

Jikla4823d ago

Uhm...I tried fraps and playclaw on dead space 2. And fraps is making my pc play the game in 10-40 fps and it splitts videos too often. And when that happen FPS goes below 10 for 2-3 secs. With Playclaw I had 60 FPS all the way with no problems at all.

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90°

30XX Gets a New Combo Ranged/Melee Character Called Delta

"30XX is one of the best roguelikes out there, combining the tight platforming action of the Mega Man X series with the challenge and randomization that roguelike fans crave. Batterystaple Games has done lots of refinement through updates since 30XX first appeared on Steam Early access a few years ago. The latest such update adds a new character for free, one who combines the best attributes of the two existing characters. Also, the Steam version is on sale, making it a great time to travel to the distant year of 30XX!" says Co-Optimus.

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70°

Hammerwatch II Will Stop Dilly-Dallying and Head to Xbox and PS4 on April 23

"Hammerwatch II's journey to Xbox has been long and perilous. After first launching on Steam in the fall of 2023, the game finally turned up on PlayStation 5 last December. Since then, Xbox gamers who enjoyed the original Hammerwatch and the sublime Heroes of Hammerwatch have been anxiously awaiting their turn at the long-promised sequel. At last, the wait is nearly over because Hammerwatch II will hit Xbox and PlayStation 4 on April 23," says Co-Optimus.

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260°

Sea of Thieves Welcomes 40 Million Players

Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"

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Nyxus8h ago
darthv7210h ago

Garrr... more people to walk the plank and send to Davey Jones locker.

would have been funny to release this on talk like a pirate day.

Obscure_Observer9h agoShowReplies(3)
TrueRican695h ago

I pre-order the premium edition for my PS5 today

Crows902h ago(Edited 2h ago)

40 million have set sail...that's great. How many are sailing now? Monthly active users....when it actually matters. How many people purchased the game is another important number.

Gamingsince19812h ago

You don't get numbers like that from MS mouth pieces, they just like to say stuff like "this game was looked at 129 million time, the biggest amount of people browsing a game of this genre on xbox gamepass ever in the last 3 weeks compared to before gamepass was out (small print only 2 million bothered playing longer than 20 seconds and only 100 people are playing it concurrently)

It's all smoke and mirrors

nibblo1h ago

There are usually around 10,000 concurrent users on Steam not counting Xbox or PS but really it doesn't matter as long as there are enough people on the servers to play which there always were and will be for a long time now with the PS players coming on board. Same goes for how many people bought it and how many are on GP, we aren't the accountants of these console companies so why would we care?

Hofstaderman38m ago

Reporting on MAU stats is very misleading. Other companies publish units sold, MS cannot or will not due to Game Pass. We all know that their prior startegies have not panned out so now they have to actually sell games on other consoles. In any case, SoT is doing impressive preorders on PS5 and will very likely motivate Satya to release more games other than the four indicated games on their competitor's consoles. Take note Phil is radio silent....

Abear2142m ago

40 Mil across Stream, Windows 10, and Xbox. Healthy numbers for sure, but when PC is the biggest platform, I expected more. It’ll be interesting to see how it does on PlayStation. Very well could be double that player count in 6 months with PS too. It’s crazy for developers to skip the most popular platform, not sure why they’d want to, but they must have had their rea$ons.