It's been almost three weeks since exobytes swooped down on Metropolis and Gotham and gave thousands of regular citizens the ability to shoot eye-beams, summon demons, create explosives out of nothing and generally run amok in DC Universe Online. Sounds fun, right? A lot of the time it is. At its core, DC Universe Online is an action game where you beat up villains, heroes and robots for experience and rewards. There are hundreds of other players doing the same around you, which is where the "massively multiplayer" part kicks in and the problems begin to show up.
"Get ready to create beautiful little dioramas in Islands & Trains! Developed by Akos Makovics and published by Future Friends Games, this charming sandbox game invites you to craft your own unique islands and train networks." Charlie @ Thumb Culture.
Tom writes: "A tight, confident, deeply replayable, and rewarding co-op rush - our review of FromSoftware's Elden Ring Nightreign."
Elden Ring Nightreign twists the formula of the original game without significantly altering it to offer a surprisingly engaging experience.
Another ignorant review by IGN.
Is anyone else surprised?
If it was on 360 it would be an 8 at least.
i usually condone ign slander, but when a review actually makes sense, these comments about 8 and the 360 is trolling.
I wish instead of an MMo, it was simply an Action RPG with drop-in/drop-out co-op.
The concept is really great, and I wouldve bought it had it not been a monthly paid game.
Who cares what they say.Just enjoy the game if u bought it.Im sick and tired of this reviews argument.