Nail’d – Xbox 360 Review by Brash Games

Those involved in the making and selling of videogames need to learn something: if you’re going to create a bog-standard game, you need to be realistic about it. We hate to put such a downer on the development studio that produced the excellent Call Of Juarez: Bound In Blood – not to mention the original Call Of Juarez and the Chrome Engine most of their games are built on – but we must. Very few people are going to play this game, we suspect, and as such, it can’t rely on the multiplayer mode to save it. Indeed, while it hasn’t at time of writing been officially released in Europe, we failed to find a single person online.

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