20°

Guerrilla Geek Reaction: Bulletstorm Demo Goes Live

Guerrilla Geek's Carl takes a few moments to pry himself away from the new Bulletstorm demo and give his initial reactions.

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guerrillageek.com
deafwing5254d ago (Edited 5254d ago )

good points on this article and i agree on the whole breaking the "monotony" bit. This game may put some fun back into fps's on consoles again but it's quirky-uniqueness gives this strong rent appeal.

I'm guess that's because we've been so serious about fps over the last few years, we probably forgot how to just bug out in them. this is a like a platform for "buggin' out".

crwatkins5253d ago

Yeah, I think there's a good chance I will completely spazz out the first time a "professional" compares it to Black Ops...

I think it has a really good chance of being something unique and that counts for a lot in my mind.

60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7745d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus45d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?