Destructoid: When Bethesda shared their new Hardcore mode being added to Fallout: New Vegas, insane gamers around the globe cheered in unison. I was one of them. The idea of finding my character feverishly scrounging through a melted townhome for a bottle of irradiated water was exciting. It’s not for everyone, but for the first time in my video game history, I might find myself dying of something other than getting shot, stabbed, blown up, or misstep off a ledge. Instead, I’d find my character starving to death in the middle of a nuclear wasteland desert and the reality of it was an unmitigated thrill.
But when I finally got my hands on hardcore mode, I found myself forgetting it had ever even been switched on. I had expected dire circumstances and rationing supplies. Instead, I found a small can of uncooked beans could apparently fulfill my character’s hunger for a week.
Hardcore mode was a bit of a disappointment as it lacked one critical element: being hardcore. The message prompt at the start of your characters game might as well have just read: Would you like to be slightly inconvenienced from time to time? Y/N? So, I pondered a challenge. Could I turn New Vegas’ new mode into something infinitely more ruthless?