According to Bethesda’s Peter Hines, Fallout 3 was “stable and fairly bug-free”. This is despite many players’ experiences with the game, which seemed to have shipped with a whole multitude of glitches.
Considering the scope and content of Fallout 3, I am happy with the final product. I think people don't appreciate what is really being done here by the developers. Massive worlds, with open-ended content. This is just hard to do.
I agree. They don't understand that the games are really big and open. The game play is very solid, being able to break apart enemy limbs and having the freedom to visit just about every corner of the game. How do people expect developers to be able to make a game like that glitch free? It's a really hard thing to accomplish and I'm glad Bethesda hasn't stopped doing it.
"How do people expect developers to be able to make a game like that glitch free? "
No, but we don't expect to be guinea pigs either when it comes to some GAMEBREAKING ones. When F3 originally released out, there were freezing and crashing issues.
You have to consider how many hours one person spends while playing this game. Tester can sit for hours paying and never come across a bug waiting in the system. So I'm not surprised that when its out and being played by thousends that these bugs would thwen show them selves. The main bug I got was the freezing one that seemed to happen at random times in the game, and that would have been easy to pickup. But besides that I didn't notice many others...not game breaking ones. So on the whole I think it was a good effort considering the freezing issue was fixed.
I loved Fallout 3. No game is perfect, but I've gotta say I only had a handful of freezing over something like 40 hours. Then I took a second, rebooted and went at it again. It's irritating, sure, but when I think back to my experience with Fallout 3, I don't remember the odd time it froze, I remember all the fun I had with it.
I got the GOTY edition of Fallout 3 and it probably freezes about once every 5 hours of play, and I've notice an enemy or two fly out of the ground into the sky like a rocket, or an old rusty vehicle to 3 just suddenly crumble up into nothingness for no reason after about 65 hours of play. But considering all the griping I heard before getting the game about bugs I'm surprised how few I've actually encountered, particularly given the size of the map and all the dialogue.
I played F3 on the PC within two months of its release. And it was mostly bug free for me. At least in terms of anything major. Graphical glitches, weird char animations, and people getting stuck on walls happened quite a bit though.
LOL. C'mon Bethesda, you gotta be kidding us, right?
I mean, I really love the Fallout games. I think they're easily at least 8/10 games, even with some of the big bugs including often freezing up after more than an hour of playing them. But I'm not delusional to think that they're "fairly bug free".
Acually i found new vegas had less bugs for me on the 360 anyways, only one bug the whole game where i kept shooting and had to reload save, fallout 3 had quite a few. The bugs were different for everyone, some people saw alot, others few, the games were still great with so much content its forgivable to me.
Played it on 360. Loved it. The only problem I had was I could not find the guy who was paying me to plug hole in Megaton water system.
With the size and detail put into Bethesda RPG's I am impressed at how good they are becoming at minimizing bugs. Morrowind is this the best RPG I have ever played. That had quite a few bugs, but the experience was so deep and enjoyable, I just looked pass them and will still rate that game 9.8/10. To this day, there has not been a better RPG for me.
My Fallout 3 experience on PS3 wasn't very enjoyable... I have to be quite honest.
I sold my copy (for much less than what I paid too *angry face*) and got the PC GOTY version instead. It was much better experience overall, but I still had many glitches and freezes happen. Thank god, a lot of the mods I downloaded, FIXED AND ENHANCED the experience.
I'm not saying you guys shouldn't buy the console versions, but from my experience (with Bethseda games), I'm going with the PC version all the way now.
If you look at each quest, they will all have their own specific bug list. No, Bethesda, this is not relatively stable and bug free, and honestly I'm surprised you made it past certification.
Fallout 3: Quite a few bugs. Several freezes requiring a hard restart. Not bad early on, but very unstable as the game progressed.
New Vegas: Highly unstable right from the get-go. Constant hiccups, and always a threat to freeze for no apparent reason. Seriously caused me to fear for the the health of my PS3.
Somehow, Bethesda managed to make its games worse over time, not better. And it was with the same engine. Go figure. Here's hoping for more from Skyrim.
I have it for the PS3, and I will say that it has not given me any problems. It was only after the fact of getting the add-ons that the game became glitchy, and freezing ever so often. New Vegas on the other hand, once I leave Springville or what ever the first town is, it would freeze on me every hour into the game, and more then five enemies where on the screen attacking me. I did stop in New veags after fighting the main dude for the leagion, but after the fight it freezes everytime so I never did finish the independent side the of the game.
I got stuck with a glitch in river city that corrupts your whole game so that you can no longer enter or exit doors without your gaming corrupting even if you load a different or earlier save.
Had to wipe my saves and reinstall the game entire...Its an uncommon bug but it wasn't just me
Fallout 3 GOTY is the buggiest game I have ever played. He can talk about scope and all that shit, but it doesn't explain the QA nightmare that is fallout 3
This was the single-most broken, unplayable console game I've ever played (PS3 version). Crashes, clipping, freezing, body parts vanishing, stuck in objects--the list goes on. I returned it after 2 days and refuse to buy another Bethesda game (yes, I'm talking about Skyrim) until I'm convinced otherwise.
I had recurring freezing on PS3 in the main game and the frame rate drops in the DLC left it unplayable at many times. I couldn't even play the last two, despite paying for them.
For the most part, it would have been better if there was an option to periodically autosave even without changing areas. The worst problems occurred while wandering through the wasteland.
Ill never buy a Bethesda game again (new that is). I love Fallout but I just wont put up with that shit anymore. I bought Fallout 3 at launch and didnt end up playing it until after Christmas that year. The game ran like shit at first and constantly froze. It finally got better after they patched it up a few times. Then they go and do the same shit only worse with New Vegas?
Whats sad is that theyll keep pulling this type of shit, "release a game broken, then fix it later with patches" since people keep buying their games.
Fallout 3 killed my PS3 back in 2008 with it's constant freezing.
There were quests that couldn't be completed due to glitches.
Mothership Zeta would freeze every single time the opening sequence with the aliens looking down on you started.
Map holes, item glitches, etc. The game was a mess on the PS3.
Fallout: New Vegas killed my second PS3, for pretty much the same issues.
Bethesda is smoking crack if they think Fallout 3 was "stable," and "fairly bug free." Gamebryo is one of the shittiest, unstable engines in the industry.
I'd be willing to give Bethesda some slack on their engine, due to the vast open world nature of their games, but these guys have been making THIS EXACT SAME GAME for over 18 years now. Elder Scrolls: Arena came out in 1993. The format of this type of RPG has been set since then. They should have it down to a SCIENCE, even their bug testing plans and methods.
I'm tired of giving developers excuses for their unacceptably buggy games just because the game is "fun." Yes, Fallout 3 and New Vegas are a lot of fun: when they WORK. Problem is, the games hardly ever work.
We currently have the 360 version of New Vegas (I got rid of the PS3 version after it broke my PS3, and my wife LOVES the Fallout games, so I bought the 360 version for her), and it still crashes and has glitches (disappearing companions being the most common), but it's overall more stable than the PS3 version.
No Bethesda game will EVER touch my PS3 again, even with them using a new engine for Elder Scrolls V: Skyrim.
I enjoy the Fallout and Elder Scrolls games, but the excuses from me stop now. If anything, Oblivion was more stable than BOTH Fallouts, and I had the PS3 version of Oblivion. It's simply not fun to have to interrupt your game session just to save every 10 minutes for fear of a crash ruining your progress (my wife made the mistake of daring to be so engrossed in Fallout 3 that she hadn't saved in an hour, and lost at least 45 minutes of progress because she hadn't entered a location and autosaved her progressed. Don't even get me started on the spotty auto-saving, where sometimes it wouldn't autosave, and you'd reload back further than you were anticipating).
Fallout 3 "stable and fairly bug free"...HAHAHAHAHAHAHAHAH AHAHAHAHAHAHAHAHAHAHAHAA oh, Bethesda, you guys are so funny...
EDIT - Oh yeah, and I have to address the tester excuse: As a game tester, I can say that we spend 8-12 hours a day, 5-6 days a week playing ONE GAME. That's 72 hours a week, for 3-6 months. That's, for one individual, 1,728 hours of playing that ONE GAME. Now, considering that most QA teams are 20 testers at the least, you have a combined total of 34,560 HOURS on the game.
I think that's more than enough to scour the game for the most pressing bugs, especially the game breaking bugs like broken quest lines. Even in an open world game. I've worked for Activision, Square-Enix, Luxoflux, Vivendi, Obsidian (the makers of New Vegas), and Konami. I've spent more hours on many popular games than most of the end users do, and I'm just one dude on the team. By the end of a project, whether 3 months or 6 months, you'll have completed that game 100% COUNTLESS times.
I can't tell you how many fricking times I've gotten all Achievement points in a game, or Platinumed a game for testing. It's the main reason why they hold no interest for me as a gamer. After you've gotten a Platinum Trophy on one game 10-20 times in one month, that one dude who gets a Platinum on his gamer card doesn't really seem that impressive.
This guy just isn't serious... Fallou 3 and Fallout: New Vegas had so many glitches and bugs, some of them were even game breaking, preventing you from completing quests and stuff... Both are great games but saying they were "fairly bug-free" is just a joke.
I put over 300 hours into Fallout 3 over the course of three plays. I also put over 100 hours into New Vegas. I have to say I never really encountered that many bugs in either game.
compared to New Vegas then yes... It is RELATIVELY stable and bug free.
Beside Relativly is a relative term...I wonder how Activision terms the term...
Played it on 360. Loved it. The only problem I had was I could not find the guy who was paying me to plug hole in Megaton water system.
With the size and detail put into Bethesda RPG's I am impressed at how good they are becoming at minimizing bugs. Morrowind is this the best RPG I have ever played. That had quite a few bugs, but the experience was so deep and enjoyable, I just looked pass them and will still rate that game 9.8/10. To this day, there has not been a better RPG for me.
They're fucking kidding right?
LOL
http://fallout.wikia.com/wi... -- list of the general bugs in the game
If you look at each quest, they will all have their own specific bug list. No, Bethesda, this is not relatively stable and bug free, and honestly I'm surprised you made it past certification.
actually 85 hours on the pc game, no big issues, except some random crashs.