Screw villains, they get all the glory. What about the grunts? You know, the hundreds of generic bad guys you have to shoot/frag/slice/photograph between boss battles? Being a grunt has to be the toughest job in a videogame, yet their faces so rarely lead a marketing campaign. This list is for the little guys we mustn't forget.
NoobFeed editor Adiba writes - Tales of Seikyu is a beautiful agricultural simulation with a touch of Yokai, but it will take time to reach its full potential due to its Early Access problems and poor sound design.
WTMG's Kyle Nicol: "Despite some good ideas that could have made Among The Whispers: Provocation a compelling addition to the ghost hunting horror subgenre, there are a lot of messy elements scattered throughout all of its corners. It does have a solid foundation, and being single-player does differentiate it from its sources of inspiration, but at the end of the day, the source of inspiration is still a better experience. It does lack variety and becomes tedious very quickly."
DualShockers Writes "Curious about Rune Factory: Guardians of Azuma? Learn all about it in our review."
Just wanted to give a nod to pretty much all of the ghosts in the fatal frame games. Scary as shit and totally under appriciated.
some great picks there, for scariness I pick the puppets from Thief DS
A list I actually enjoyed reading.
Imagine that!