Ninja Gaiden III will make you feel what it's like to cut through someone's bones.
That's what Team Ninja head Yosuke Hayashi told IGN during an interview today. He says the third game, which was first revealed at this past Tokyo Game Show, will give a new meaning to the term "slicing and dicing."
how can this be ninja gaiden without the challenge?
More accessible as in easy? Please no, I loved the first 2 games, don't n00bify it.
Completely different? So... first Ninja Gaiden FPS? Or are we running away with hyperbole again?
Anyway, I think it's possible to make the game 'more friendly towards the general public' while maintaining the difficulty through proper difficulty level balancing.
The casual gamer disease is spreading.
Personally, its welcomed, I found the series becoming stale, it's only real sales bitch being it's difficulty. Which sometimes was more of a grind than challenging enjoyment.