Edge speaks to the company founder who traded high-profile studio salaries for indie development.
Over half a year has passed since Radiangames released its first title, JoyJoy, on Xbox Live Indie Games (XBLIG), and founder Luke Schneider hasn’t yet turned a profit. But he’s really rather upbeat about it.
“In September, I almost made money,” he says brightly. “October, I was a little further off, but not too far off. November will probably be about the same – and [in] December I think I’ll make money, but I’m not sure.”
With Inferno 2 ending up an expensive loss, what’s next? Well, it’s back to mobile for a while, because coverage was good and Apple gave the games nice exposure.
No that's not a typo.
In a blog post Radiangames explained that after failing to meet its September target for releasing Inferno 2, "we could always just consider October 2 to be September 32 and still call it a win." Whilst adding the developer's caveat of 'no guarantee' for meeting the October 2 date, it looks pretty likely we'll have our hands on the sequel around then.
Haha glad to see these guys have a bit of a sense of humour. September 32 is like tomorrow right? Sweet! Will have to check this one out.
Android gamers take note, Bombcats and Call of Victory are now free today only on Amazon's App Store.