So after a long blackout of information on PlayStation 3, a select group of journalists went over to Sega's office yesterday to play launch title Full Auto 2: Battlelines on actual real living breathing PS3 development stations (you can see a video, including shots of the controller and on-screen menu bar, at Gamevideos).
Episode 48 of the I Got Gameplay podcast is now online. In this episode, the group talks sports, sports, and more sports, revolving around their favorite sports games franchises.
Michael Burhan plays second-fiddle on this episode to Sportaholics Anonymous presenter Brandon Liggan and the two are joined by Stephen Wadelin, Drew White, Kyla DiPietro, Zack Latour and Xander Skullion.
As amazing as it may seem given Sony Computer Entertainment's track record with the PlayStation franchise, the PlayStation 3 has undoubtedly been the outside bet for the current-generation since it's launch back in March 2007. Arriving late in Europe, with successful Japanese and North American launches already under its belt, an incredibly high price-tag and it's underdog status has seen the PlayStation 3 achieving slow but consistent growth across the continent in the ensuing three years.
I got my PS3 just after launch and had some great times playing some amazing games. Been one of the best things I have ever bought.
So much has happened in 3 years, can't wait to see what happens in the next 3 years.
Every console has ups and downs during it's lifespan, and the PS3 is no different. But as avengers1978 is saying in the Open Zone (---->), the PS3 launch around eighteen months after the 360 in Europe, and is only just lagging behind. I've got every console in this and most generations, and while I personally prefer the 360 this time around, there's no denying the PS3 is doing some great things... (despite the legal issues!)
And let's not forget - three years into the original Xbox's life and the Xbox 360 was already on shop shelves!
Today Sony announced a demo for its automotive combat game Full Auto 2: Battlelines is now available from the U.S. PlayStation Website. The game was released in March and is the portable version of the PlayStation 3 title. Battlelines drops high-speed vehicles outfitted with weapons and armor into destructible urban environments. Players can destroy the streets to dynamically change track conditions and block competitors, open new paths, or crush opponents with falling debris.
The PSP version features exclusive content such as a new 56 event single-player story mode, 15 selectable cars designed for the handheld port, and numerous multiplayer and arena modes for ad-hoc connections.
So we all knew I guess because only Warhawk use it in all the games that have been announced. But still if one reads this, can't help to laugh about Sony's last minute descision to put it in because of loss of rumble they had to do something.
"There was plenty of speculation after Sony's E3 conference that the motion-sensing functionality was jammed into the controller at the last minute as a reaction to Nintendo's strategy. This was backed up by the Warhawk developers' offhand remarks that they'd implemented motion sensing "in just a couple weeks" Not to mention that Warhawk was the only title on the floor with motion control. Not to mention the fact that apparently the first many game developers had even heard of the functionality was right there at that press conference."
And it explains the strange and bad way it was presented, just as two 10 year old talking about their hobby of stamp collection
just watch soon, i smell a change in that controller.motion sensors and rumble might be added before launch. wait and see...
Full Auto 2 is a system seller for sure. I wish I could play it on my 360 but i'll be busy. You know playing gears of war,Forza 2 and Halo 3.
motion sensing capability to me is more gimicky than essential for the PS3. that's just my opinion. just because it's there doesn't mean it has to be used. on the plus side, at least it's better than nothing right?