Microsoft's franchise development director Frank O'Connor has revealed what he thinks is the key to Halo's success.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
A former 343 developer has revealed that mountains of Halo pitches failed to be approved, including a return to ODSTs and a push for more intimate, dark themes.
Halo-Pop like Gears Pop. Halo bowling. Halo Cooking Mama. There’s a reason why you won’t hear about them
With its smooth jazz and iconic New Mombasa streets, we need Xbox's next Halo game to return to the remarkable world of Halo 3: ODST.
Can't argue with that.
Halo offers something other games can't. A deep deep story, over the top action and excellent comeptitive multiplayer.
Gears of War for example features the over the top action, but the story is very basic and the multiplayer just a shotgun festival.
Uncharted offers the action and a nice story, but multiplayer is just not working too well.
Killzone has basically no story. You have the action and a fun multiplayer (not excellent though), but the story is as deep as Marios.
Note: This does not mean the games I mentioned are bad. They are not. It is just that Halo is brilliant. and the other games are just great.
Multiplayer.
WTH, Uncharted multiplayer is excellent. ^^
agree for me its the imaginative universe and enemies (childish or not) and the AI
the insanely consistent AI is what gave Halo such engaging firefights