Some games have stories that truly seem to come from the muses themselves. Other game plots put our industry to shame and seem like they just fell out in the toilet during a developer's morning bowel movement. 9 Hours 9 Persons 9 Doors (999) is a game that most certainly falls into the former category, and possesses a story gripping enough to rival most films and books.
After multiple hints from Uchikoshi’s Twitter the critically acclaimed 9 Hours, 9 Persons, 9 Doors will be appearing on both the PS Vita and Steam featuring full voice-acting. The news comes by way of Anime Expo, where a Zero Escape panel held way to a surprise announcement of “what the team had been working at back home”.
Now all we need is VLR on PC. Glad the devs realized that just because Japan doesn't love the series doesn't mean there isn't a huge market for it in the West; wish other Japanese devs would realize this.
What a strange choice of platforms. I own a vita but apparently no one else does.
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Daniel Dunham writes "999: Nine Hours, Nine Persons, Nine Doors is a Japanese mystery/adventure video game, developed by Chunsoft, published by JP Spike and localized by NA Aksys Games. The game can best be described as a visual novel puzzle game, with the premise revolving around 9 people having been kidnapped and placed on a huge and slowly sinking ocean liner. There they are forced by their unknown kidnapper, who goes by the alias “Zero”, into participating in the “Nonary Game”."
Interesting review, and since it is the predecessor for Zero Escape, they are similar in terms of gameplay, and have ties between each other.
Thanks for the review :D