THQ: Homefront 'crunch' will be minimised for sequel

THQ has defended hands-to-the-pump working hours at Homefront developer Kaos - but admitted that it will try and lessen the 'crunch' currently taking place at the studio when it comes to the game's sequel.

Respected UK industry organ Develop has spoken to an alleged 'exhausted insider' at the New York dev, who told the publication that employees "resent crunch" and suggested they had fears over a lack of fiscal reward for overtime.

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gcolley2920d ago

all Kaos's games feel rushed... this is not a good thing. i was hoping for something better than their previous efforts. fingers crossed