70°

Developers Fleecing Consumers, Why We Have The Shortest End Of The Stick

It used to be when I bought my games, there was no difference between them new or used except that I saved at least $10 dollars. I had a guarantee I could play as long as I wanted to, whenever I wanted to...

Read Full Story >>
gameguidedog.com
Led-Zeppelin5265d ago (Edited 5265d ago )

You can automatically tell when developers/Publishers are purposefully ripping you off; When they announce or even have trailers for DLC packs before the game is even released (Dragon age: Origins/Fallout: New Vegas).

The_KELRaTH5265d ago

It's important to distinguish between devs and publishers;

Devs are the creative bods that provide the software.

Publishers are the financial institution who don't create anything rather find ever new ways to make more and more money out of as little as possible and then pay themselves huge bonuses for being so cleverly greedy.

60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

Read Full Story >>
simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

Read Full Story >>
simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7746d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus46d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?