Gameroni: Top 21 in 2010 - 19) Deathsmiles

2010 was a busy year and it saw the release of a bunch of great games. Staff and regular freelance contributors at Gameroni had the opportunity to play a wide variety of titles over the past 12 months and together we've compiled a list of 21 of our favorite games from the period. These are the ones that had the biggest impact on us, not necessarily the industry as a whole. We're sharing that list with you now, one title per day over a period of three weeks. Though there's only a loose order to this list, in general you can know that we liked games more as we work toward the number one selection.

Pat Floyd writes: "Deathsmiles is a remarkable shooter, moreso for its charming audiovisuals than for its mechanics. When I talk about such things, I'm comparing it to complex peers such as Espgaluda; I'm not jumping on the "all shooters belong on Xbox Live Arcade" bandwagon. Charlatans often turn truths upside-down -- just look at how Deathsmiles has been largely dismissed as short and simplistic by casual gamers who think cinematic adventures like Halo: Reach are deep and challenging!

That's why I'm pleased at the opportunity to write about Deathsmiles in a "best of 2010" column. Aksys released this spooky-cute shooter with perks that weren't present in the original Japanese release (such as the Mega Black Label mode), although a faster, arcade-imperfect pace was also forced on North American players."

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