20°

The Overseas Connection Podcast #98

The Overseas Connection, the official G4TE.com Community podcast, remains steady and bangs out another show as they draw closer to the magical 100! Join Murphys Law, CPM1376 and ChinChinny as they discuss this weeks breaking news, new releases and ofcourse feedback from listeners.

Topics Covered this week:

*What playdates, Score Challenges, Racing Challenges or G4TE get togethers would you like to see in 2011?
*Torchlight is coming to XBLA...SOON!
*Top 10 UK Software for the year 2010.
*The rundown of CES gaming announcements.
*Verizon gets the iPhone.
*Even though not announced the Playstation phone is caught on video.
*WoW Cataclysm sells a lot of copies.
*PS3 hacked and video to prove it.

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theoverseasconnection.net
130°

Everything Razer Announced This CES 2020

Razer has been surprising us every CES and this year is no different.

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spieltimes.com
ssj271570d ago (Edited 1570d ago )

Can anybody explains me why they mention xcloud and stadia as could gaming as if they invented and are the only ones doing it when playstation now exist and also does it or shieldtv ? I have steamed game on playstationnow and i can also play any game on steam streaming it through my shieldtv without the need of owning a pc.

Lon3wolf1570d ago (Edited 1570d ago )

They don't mention it like that at all (they say more cloud gaming implementations which means they acknowledge others already exist):

Sila is made for cloud gaming-ease as we see more cloud gaming implementations such as Stadia or Microsoft’s xCloud.

ssj271570d ago (Edited 1570d ago )

Still playstation now is older and Sony is bigger name better known. Its like Microsoft is paying every mainstream news media to mention themvs stadia when it comes to streaming games. But Microsoft competition is not stsdia its playstation now . Everyone knew before it luch that stadia will fail huge time .. but they can still make money saling their tech patents servers to sony or Microsoft or anyone else who wants it.

Point here is that when people mention game streaming its very weird suspicious not to mention playstation now.

Lon3wolf1570d ago

MSoft pay for this lol (why not Google paying for Stadia to be mentioned?). You say that after accusing a writer/article of pretending other services don't exist (even though they acknowledge such just not by individual names). I know what does look suspicious.

ssj271570d ago

Microsoft and google are trying to appear as they are the blue and red. The rivals in gaming streaming. Google doesn't need to pay for this they are this. Lol they controls YouTube and google if i need to explain this weird blue vs white you must be living ubder a rock the last 50 years. Playstation vs xbox messi vs cr7 etc vs etc give more hype . Anyways I'm just pointing out this is a marketing they sre using microsof and google to create a fight that doesn't even exist

300°

CES 2020: Dell and Alienware Bring Their Battle Cry To CES With A Range Of Gaming Innovations

Dell and Alienware continue to showcase their relentless commitment to gaming innovations at CES. Kicking things off with the new redesigned Dell G5 15 SE (Special Edition), the latest product in Dell’s G Series portfolio for new and price-conscious gamers. You’ll also learn about a new software to help monitor in-game performance without having to …

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gamehype.co.uk
_SilverHawk_1571d ago (Edited 1571d ago )

Hopefully there are a few alienware ufos made because I know a lot of people like portable gaming but have to suffer because the ones available are weak and have hardware issues that need to be sorted. Some people say power doesnt matter but are wishing everyday to have a more powerful switch. Now people can have way better technology with a lot more available pc games.

timotim1571d ago (Edited 1571d ago )

Certainly a nice looking device. I might be interested if the price/power ratio is reasonable. Knowing Alienware though, thats a not so good chance. Steam, xCloud, Play Anywhere, apps, media, possibly navigation and maps...could be a nice little multimedia handheld device.

Leeroyw1571d ago

I would love a powerful handheld you can tether to your phone and play high level games.

Xaevi1571d ago

I'll always be interested in dedicated gaming handhelds, but seeing as this is Alienware I doubt the price will be anywhere near affordable

TheColbertinator1571d ago (Edited 1571d ago )

Even for those who can afford Alienware, the price tag is simply unreasonable considering there are better and cheaper options for the same specs

Sophisticated_Chap1571d ago

The Alienware UFO looks bad ass! I would seriously consider getting one of these things.

glennhkboy1571d ago

The same old dream of PC-on-mobile again....... This dream has never/ will not ever be realized, at least in the business sense. Games in each game-eco system must cater to the specific requirement in order to success. Mainly the different screen size + control method (PC vs Console vs mobile phone vs Nintendo). Most PC game are designed around the control method of mouse + keyboard. It will be very difficult to translate this into a console-like mobile machine. Also, game developer would have to do a lot of optimization for their PC game to work on this new machine.

RazzerRedux1570d ago (Edited 1570d ago )

Controller support with PC games is fairly common except for some games where it just doesn't make sense like RTS or Civ. This is more than likely going to run off of Intel graphics which is enough to run more games on Steam than you would think. Rocket League, PUBG, League of Legends, DOTA 2, CS: GO and the thousands of indie games out there will run on Intel's integrated graphics without any changes from devs.

Having said all that, whether this is an option for gaming depends primarily on price. This doesn't look cheap at all.

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300°

Virtually boring: VR really disappoints at CES this year

Virtual reality promises to be a mega-trend that upends how we use computers and just plain get along. So why's it such a snooze at the world's biggest tech expo?

freshslicepizza2665d ago

i guess some people are waiting for some must have titles. you have big games on consoles and the pc that can sell hardware, i haven't heard anything yet in regards to vr.

Neonridr2665d ago

titles are few and far between sadly.. There was a recent influx of interest on the PC side with Oculus finally launching their Touch controllers. There were a slew of pretty awesome titles that came out which take advantage of those. Resident Evil 7 is very high up on my list of VR games (I am a horror junkie so it's right up my alley). But these hardware manufacturers need to do their best to ensure there are games to be played. Farpoint was another PSVR title I was looking forward to but we have hit the new year and barely a peep has surfaced about a title that was expected to launch sometime very soon... Not a great sign sadly.

Bigpappy2665d ago

It is not make or break yet, but software and price are very far from making it mainstream... even for gamers.

ravinash2665d ago

CES is for Consumer electronics.
Unless there were more companies pushing out newer headsets, I wouldn't imagine many new announcements.
For content, I would expect to see more at the gaming expos.

Stogz2664d ago

Exactly! Who expects new games to be announced at CES? Wait for E3 and others for that.

Zerace2664d ago

The must haves for the Vive are Onward and RecRoom (f2p) imo.

+ Show (1) more replyLast reply 2664d ago
TheGreatGamer2665d ago

I just think VR is the latest thing to have suffered from overhype in the gaming industry

Allsystemgamer2665d ago

I'd say more of lack of support. We've seen what it can do but it's being ignored. It's perfect for flight sims, space sims, driving etc. It works great with ELITE

Gazondaily2665d ago

Damn would love to try it with Elite

poppinslops2665d ago

Yeah, it's a bummer, but I figure the tech kind of needs the hype in order to go mainstream - better to have a bunch of dissatisfied customers than none at all, right? It's a necessary evil, but it's not all bad - early adopters can rest assured in the knowledge that their 1st-gen headsets will eventually be collector's items, while the rest of us wait for the (virtually) real thing.

As it stands, Devs NEED to solve the various problems associated with first-person locomotion - that's what the masses imagine when they hear 'VR' and they're not gonna buy in until those games can be played without a vomit bucket... Assuming that can be achieved, devs will also need to come up with ways for players to communicate with in-game characters - even simple 'yes/no' voice commands would offer a more immersive experience, though I doubt it would be long before people came to expect something akin to a modern RPG's branching dialogue system.

Personally, I'm hoping Scorpio uses Kinect as it's VR camera - it's in-built systems for voice-commands, gestures and full-body tracking could save devs (and consumers) a lot of time and money... either way, I plan to avoid VR until it's undeniably superior to 'regular' videogames.

Kokyu2665d ago (Edited 2665d ago )

Like I said when these things were "the future of gaming" 20+ yrs ago, in 3 yrs if its still a thing then maybe it will be the future but as it looks right now, its just a fade.

dillydadally2664d ago (Edited 2664d ago )

Have you tried it? I think most of the people who are saying what you're saying haven't really extensively tried it yet. Being somewhat skeptical before buying a headset, I'd say it's suffering from under-hype.

I've played a ton of PSVR and it's mind-blowing. The most amazing experience I've had in games in years. Other games seem meh afterwards. I went to see Rogue One in 3D IMAX this week and afterwards my wife and I looked at each other and both said, "meh, it's not VR".

I'm betting that the vast majority of people who have actually tried good VR will say that it's going to be the future of gaming and a lot more. Every single person I showed my PSVR to or that I know that has tried it elsewhere was absolutely blown away and addicted in minutes. VR is the real deal - it just needs more content, more polished tech, cheaper costs, and people to actually get an opportunity to try it. It's not going away and it will be huge. It's just not something that springs up overnight.

+ Show (1) more replyLast reply 2664d ago
DEEBO2665d ago

It's not VR is the content needs to come out faster.

ApocalypseShadow2665d ago

I read this last night and the guy seemed like he was waiting for the ultimate next phase in VR when most companies that went to CES were showing updates to help VR grow. Very negative read.

Valve/HTC brought tech that turns regular objects into trackable VR items, one company brought shoes that allow you to feel what it's like to walk over and in terrain and water in VR, an adapter was brought there to help PC VR be more mobile with less cables and a battery pack. Announcement of VR streaming service, more competing headsets shown like lenovo, etc.

But this guy was looking for something beyond which was unreasonable. Just read some of the comments from the article that slides out from the right. You'll see the usual knuckleheads thinking VR is like 3DTV. Bit the Majority could see some advances in tech that are helping VR grow into the next optional interactive experience.

As others and I have said, VR is not a "one year slam bam thank you ma'am here it is mass market eat it up right away" kind of thing. Cellphones we have today didn't just "happen." It took years for the phones to get better, smaller and more useful and networks to get better to provide the experience consumers expect. And we got people expecting VR to just explode overnight like this article writer.

It's like people today have no clue how the things we use today came about and the work and long road to get there. VR is new and has a long road ahead.

Bigpappy2665d ago

Here is the problem though shadow: they need to get the basic hardware cheaper before they can even consider selling add-ons. as it is, the cost of VR is prohibitive. Adding these add-ons at this point is not going to profit those making them and not enough people are in the VR pool to support these add-ons. If the price gets down to $199 in the near future for vive and opus, then we would see much better adaption.

It is something, at this point, that I am willing to try, but for sure not ready to buy.

ApocalypseShadow2665d ago (Edited 2665d ago )

And I understand that pappy that it needs to be cheaper for consumers to go out and buy it. But HTC/Valve, Facebook/Oculus and Sony aren't bombarding the airwaves trying to get the mass market to rush out and get it right away. They don't want a fly by night type of product that disappears like a fad. Here are perfect examples...

Wii came out and gamers, the elderly, etc were playing it in droves. Kinect, supposedly the fastest selling accessory was all the rage. Where are they now? They rushed the market, had a quick rise, and a fast fall. That's something these companies aren't looking to follow.

They're all taking their time growing the market and creating paths that VR can take. Some are using it in realty. Some are using it for entertainment. Some are using it for games. Some are putting it in arcades. Some are using it in education. Some are using it for phones, some are creating streaming services and faster speeds like 5G to have better visuals,some are using it for science. Wii wasn't used for science. And Kinect wasn't used for realty.

So the difference is way different than 3DTV as that was only for movies. It's different than those other peripherals as they were only used for games. VR is being spread across all mediums until it just becomes part of everyday use. If companies want that immediate profit of dumping it on the market, it will fall just as fast as those other products.

It's the difference of watching the super bowl on a nice flat screen TV and putting a VR helmet on after paying the NFL/on demand provider, and having your choice of seating and changing the camera view and being at the actual game and the immersive feeling of being actually there without being there physically.

But it takes time to build that infrastructure. And it takes time to build and make a product better.

Kokyu2665d ago (Edited 2664d ago )

VR its self is an add on and now they want to sell add ons to the add on.

@shadow VR is a fad, it was a fad 20yrs ago and its a fad today just like the Wii, 3d tv and android gaming machines, anyone remember those? VR is an add on period, just like motion controls. Vr, motion controls and 3d know what they have in common? They are an added cost that arent needed to get the base experience from the product. You can have the same experience without them as you can with them and thats the problem.

freshslicepizza2664d ago

@Apocalypse Shadow
"And I understand that pappy that it needs to be cheaper for consumers to go out and buy it. But HTC/Valve, Facebook/Oculus and Sony aren't bombarding the airwaves trying to get the mass market to rush out and get it right away. They don't want a fly by night type of product that disappears like a fad. Here are perfect examples... "

sony is definitely trying to make it more mainstream than the others and they are the ones who are only using its application in gaming. they are even using the old move controllers to keep costs down.

the mistake they are all doing is not working together.

Automatic792665d ago (Edited 2665d ago )

Let's give it time to mature before knocking it. I haven't jumped on the hype train either and I always wanted to give it at least two years. Hopefully, developers really showcase what it can do this year and beyond.

Tussin1872664d ago (Edited 2664d ago )

It's funny how ONE Person's opinion now makes it all doom and gloom. The thing just came out in October ( at least for Playstation). Games take time to make. Come back when it's been out for least a year then we can talk. People have absolutely no patience these days. RE7 comes out soon so that should shut people up for 2 or 3 minutes. Hopefully

PurpHerbison2664d ago

I'm content to wait the full 10 years that I think it will take before VR is actually good.

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