GamerNode's Kyle Hilliard writes: As gamers continue to educate themselves with online resources before making pricey game purchases, videogame box art becomes more and more unimportant. Box art used to be the main selling point, and also provided the narrative background for the games they were representing. Developers used to be limited to a small number of colored squares to build their games, so what they lacked in graphical presentation, they made up for with amazing box art.
Some studios have entirely abandoned box art, relying on a very specific template or just ignoring the content of the game entirely, in favor of something that looks kind of scary (e.g. Deadly Premonition). 2010 was ripe with all sorts of wonderfully terrible box art for high profile games. Here are the worst