"Metal Gear, Ratchet & Clank & Disgaea as the most disappointing PSP titles? You don’t say!" - GameZone
WTMG's Leo Faria: "Why do we do this? We are well aware that a specific licensed game isn’t good, yet we actually manage to be less critical, we manage to overlook its issues, and enjoy these tie-ins, these perfect definitions of the word “shovelware”, without an issue. What is it about these games that makes us more… tolerant? Is it the novelty of playing a game based on a license we like? Is it some kind of psychological effect that reminds us of simpler days? Does it mean that playing these games brings out the best version of the gamer inside of us?"
Since 2003, NIS has been giving people a way to help groups of antiheroes accomplish goals of varying degrees of morality. With new versions and iterations arriving every few years, someone might wonder how they could hop into these strategic scenarios. Well, if people check out this guide, they might find a way to make the Netherworld your new second home.
VGChartz's Adam Cartwright: "3D platformers have long been a favourite genre of mine. Growing up on the likes of Crash Bandicoot and Spyro the Dragon on PS1 means I’ve been conditioned to love the colourful, vibrant worlds and the exploration-based gameplay that often goes with the 3D platformer. In recent generations the genre has stalled, with fewer new releases and publishers unwilling to invest in new titles, and even older mascots falling by the wayside.
Yet thanks to its brilliant backwards-compatibility with PS1 and PSP games, the Vita has become something of a home for the neglected genre, with plenty of classic games playable (especially thanks to HD Remasters from the PS2 era) and a few brilliant modern titles thrown into the mix too."
I've never played any of these, since I've never had a PSP.
What's Dusty doing in the story pic? :/
LOL, portable ops +? Wtf were you expecting?
The biggest disappointment for me was Assassins Creed on PSP.
I loved Harvey Birdman :(
Birdman on the PSP was at least better than the Wii iteration