OXCGN:
"Everyone was, in the slightest, a tad skeptical when Brotherhood was announced to have a multiplayer mode. My exact first thought was, “I’ll play it once and probably stop the game, because the campaign will suck, since the game will be made around this multiplayer mode.”
At this point you know that the campaign was the best of the series to date (I should get money every time I reinforce that…), but you’ve waited for my multiplayer analysis.
Friends, it took me this long because once I put my disc in, I haven’t been able to stop."
"Hello everyone, we have more details to share concerning the upcoming decommissioning of online services affecting several AC titles, including additional information regarding the DLC for these titles."
When will you decommission this new one? I’m only asking so I can be happier by not buying it at full price.
The dog Chorizo from FAR CRY 6 has wheelchair legs, so is hardly a decommissioned pet. In fact very useful for digging up dirt.
Immersed Gamer writes: "Ubisoft came out with the announcement that some of their classic titles are shutting down their servers. While this is not entirely surprising, the next bit is quite shocking. As Ubisoft states in regard to many of said classic games, “additionally, the installation and access to DLC will be unavailable”.
The wording is a little vague, so the actual paid DLC could be safe. But it doesn’t change the fact that multiplayer modes of Assassin’s Creed Brotherhood, Rayman Legends, and Driver San Francisco will surely be missed. Especially since no alternative exists in many of those cases. This happens to unveil right next to our story where I essentially beg Atlus to port SMT to modern consoles alongside Persona.
Seems like videogame preservation is on the down-low…"
And you want us to go all digital? This is the bull sh*t that makes me apprehensive to an all digital future. You corpo guys don’t understand game preservation or it’s importance.
Companies who withdraw support should be legally made to patch games to enable the 'owner' to create and host their own MP lobbies. This is theft
Assassin's Creed multiplayer hasn't been a thing for well over half a decade. That's a good reason to bring it back.
Hey, can we get an Assassin's Creed game without 10+ year old controls that are outdated and filled with bugs that gets ignored that includes progress breaking bugs from launch that aren't fixed even months after launch?
If you an assassin's like MP mode, I'd recommend Ghost of Tsushima Legends instead.
It makes a welcome change to all the COD styled focus of most multi these days!
Indeed! I personally was surprised that the author was familiar with The Ship; it's a very unknown title, but has a very similar concept.
"Ed's Note: It might also have been nice to see an additional 'training mode' for offline multiplayer co-op play, a sort of stealth version of Gears of War 2's Horde Mode where you have to survive waves of more and more bot assassins, avoiding and eliminating them by moving in the crowd or in wells etc. while they are quickly alerted by suspicious behaviour as in the single player game."
I think that would be cool and maybe could work, as I'd rather have fun with family and mates over competitive online style multi...we still play Nightfire and Perfect Dark.
But it would have to incorporate some stealth to be AC.
completely disagree it's an interesting MP but a deeply flawed one.
Assassins creed is a SINGLE PLAYER game. As such, I will be returning it to gamefly without even playing the multiplayer mode.