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400°

Elder Scrolls V: Skyrim Combat Details, Races And More

Guys at NeoGAF have compiled a huge list of details regarding Elder Scrolls V: Skyrim. All the details have been extracted from the Elder Scrolls V scans which were posted earlier today on the Internet. There are a lot of changes which some fans might find disturbing.

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Community4848d ago
RedDead4848d ago (Edited 4848d ago )

"presumably open cities" and the mountain region of Skyrim, I assume jump and levitate will be back if the cities are actually open. Good. Mysticism could be put into alteration aswell right? Or maybe they'll just ditch it completely for enchant.

Job system will also be nice. I really need to know about the level scaling though, that's the differance between a hardcore rpg and casual one imo. So same as Oblivion or go back to Morrowinds one...?

SimonSaysEverything4848d ago

Since people are asking, wanted to briefly touch on level scaling. All our games have had some amount of randomness/leveling based on player level. Skyrim’s is similar to Fallout 3’s, not Oblivion’s,” Bethesda community manager, game’s official forums.

RedDead4848d ago

Well then, that's settled, Day 1

MAJ0R4848d ago

they better have a toolset, just so modders can fix all the problems they have

STONEY44848d ago

"Skyrim’s is similar to Fallout 3’s, not Oblivion’s,” Bethesda community manager, game’s official forums."

I was pissed about the level scaling until I heard that. Fallout 3 still has it, but it's alot less noticeable, and the weaker enemies still pop up. Plus they have fixed stats. In Oblivion, they changed their stats according to your level, so even if you're level 50, a friggin wolf still takes 10 hits to kill with an iron sword.

Zimmerman4848d ago (Edited 4848d ago )

"Enemies level will progress with your own"

I hate this idea on any level. I find it fun to avoid enemies that are far too powerful when I'm low level. Always standing a chance against anything I encounter makes upgrading my character nearly pointless.

Having said that, I didn't notice it too much in Fallout 3. I hope some enemies have permanently high/low base stats. Killer mudcrabs at lvl 30 is a joke.

EDIT: I'm glad to hear others have the same thought(STONEY4). Maybe the developers are checking up on fans to see what we think.

Philoctetes4848d ago

That's excellent news. Day 1 confirmed.

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visualb4848d ago

best news for me:

"Beards"

love it.

That aside, they repeat some points at the end...

looking good though =)

A LIVING LEGEND4848d ago (Edited 4848d ago )

^that is encouraging.
Let them bandits earn that glass & daedric. :)

HeavenlySnipes4848d ago

I hope the animations aren't ass this time around. I loved all the ideas they put into Oblivion (the only Bethesda game I played) but I never got hooked to the game because the fighting animations were terrible and everyone loOked fucked up. I'm not saying the game was bad (it can't be with all the love for it) but they could make everything flow more seemlessly. Something like how Dragon Age Origins 2's combat system.

Lirky4848d ago

get rid of PC bugs that crash the game with unknown errors.

Both oblivion and morrowinds stories are irrelevant to me because i couldnt complete them from all the unknown errors that i've suffered from.

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100°

30XX Gets a New Combo Ranged/Melee Character Called Delta

"30XX is one of the best roguelikes out there, combining the tight platforming action of the Mega Man X series with the challenge and randomization that roguelike fans crave. Batterystaple Games has done lots of refinement through updates since 30XX first appeared on Steam Early access a few years ago. The latest such update adds a new character for free, one who combines the best attributes of the two existing characters. Also, the Steam version is on sale, making it a great time to travel to the distant year of 30XX!" says Co-Optimus.

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70°

Hammerwatch II Will Stop Dilly-Dallying and Head to Xbox and PS4 on April 23

"Hammerwatch II's journey to Xbox has been long and perilous. After first launching on Steam in the fall of 2023, the game finally turned up on PlayStation 5 last December. Since then, Xbox gamers who enjoyed the original Hammerwatch and the sublime Heroes of Hammerwatch have been anxiously awaiting their turn at the long-promised sequel. At last, the wait is nearly over because Hammerwatch II will hit Xbox and PlayStation 4 on April 23," says Co-Optimus.

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260°

Sea of Thieves Welcomes 40 Million Players

Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"

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Nyxus9h ago
darthv7211h ago

Garrr... more people to walk the plank and send to Davey Jones locker.

would have been funny to release this on talk like a pirate day.

Obscure_Observer9h agoShowReplies(3)
TrueRican696h ago

I pre-order the premium edition for my PS5 today

Crows903h ago(Edited 3h ago)

40 million have set sail...that's great. How many are sailing now? Monthly active users....when it actually matters. How many people purchased the game is another important number.

Gamingsince19813h ago

You don't get numbers like that from MS mouth pieces, they just like to say stuff like "this game was looked at 129 million time, the biggest amount of people browsing a game of this genre on xbox gamepass ever in the last 3 weeks compared to before gamepass was out (small print only 2 million bothered playing longer than 20 seconds and only 100 people are playing it concurrently)

It's all smoke and mirrors

nibblo2h ago

There are usually around 10,000 concurrent users on Steam not counting Xbox or PS but really it doesn't matter as long as there are enough people on the servers to play which there always were and will be for a long time now with the PS players coming on board. Same goes for how many people bought it and how many are on GP, we aren't the accountants of these console companies so why would we care?

Hofstaderman1h ago

Reporting on MAU stats is very misleading. Other companies publish units sold, MS cannot or will not due to Game Pass. We all know that their prior startegies have not panned out so now they have to actually sell games on other consoles. In any case, SoT is doing impressive preorders on PS5 and will very likely motivate Satya to release more games other than the four indicated games on their competitor's consoles. Take note Phil is radio silent....

Abear211h ago

40 Mil across Stream, Windows 10, and Xbox. Healthy numbers for sure, but when PC is the biggest platform, I expected more. It’ll be interesting to see how it does on PlayStation. Very well could be double that player count in 6 months with PS too. It’s crazy for developers to skip the most popular platform, not sure why they’d want to, but they must have had their rea$ons.

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