Guys at NeoGAF have compiled a huge list of details regarding Elder Scrolls V: Skyrim. All the details have been extracted from the Elder Scrolls V scans which were posted earlier today on the Internet. There are a lot of changes which some fans might find disturbing.
"30XX is one of the best roguelikes out there, combining the tight platforming action of the Mega Man X series with the challenge and randomization that roguelike fans crave. Batterystaple Games has done lots of refinement through updates since 30XX first appeared on Steam Early access a few years ago. The latest such update adds a new character for free, one who combines the best attributes of the two existing characters. Also, the Steam version is on sale, making it a great time to travel to the distant year of 30XX!" says Co-Optimus.
"Hammerwatch II's journey to Xbox has been long and perilous. After first launching on Steam in the fall of 2023, the game finally turned up on PlayStation 5 last December. Since then, Xbox gamers who enjoyed the original Hammerwatch and the sublime Heroes of Hammerwatch have been anxiously awaiting their turn at the long-promised sequel. At last, the wait is nearly over because Hammerwatch II will hit Xbox and PlayStation 4 on April 23," says Co-Optimus.
Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"
Garrr... more people to walk the plank and send to Davey Jones locker.
would have been funny to release this on talk like a pirate day.
40 million have set sail...that's great. How many are sailing now? Monthly active users....when it actually matters. How many people purchased the game is another important number.
40 Mil across Stream, Windows 10, and Xbox. Healthy numbers for sure, but when PC is the biggest platform, I expected more. It’ll be interesting to see how it does on PlayStation. Very well could be double that player count in 6 months with PS too. It’s crazy for developers to skip the most popular platform, not sure why they’d want to, but they must have had their rea$ons.
"presumably open cities" and the mountain region of Skyrim, I assume jump and levitate will be back if the cities are actually open. Good. Mysticism could be put into alteration aswell right? Or maybe they'll just ditch it completely for enchant.
Job system will also be nice. I really need to know about the level scaling though, that's the differance between a hardcore rpg and casual one imo. So same as Oblivion or go back to Morrowinds one...?
^that is encouraging.
Let them bandits earn that glass & daedric. :)
I hope the animations aren't ass this time around. I loved all the ideas they put into Oblivion (the only Bethesda game I played) but I never got hooked to the game because the fighting animations were terrible and everyone loOked fucked up. I'm not saying the game was bad (it can't be with all the love for it) but they could make everything flow more seemlessly. Something like how Dragon Age Origins 2's combat system.
why didn't I do this?
get rid of PC bugs that crash the game with unknown errors.
Both oblivion and morrowinds stories are irrelevant to me because i couldnt complete them from all the unknown errors that i've suffered from.