Game Podunk blogger, Khorne writes, "The genesis behind this article came awhile back when I showed my friends Minecraft, they didn't like the game, not because they didn't like the gameplay, it was because they didn't like the graphics. This stunned me because I liked the old school style that Minecraft was shooting for. I bottled this rage so I could spew it all upon Game Podunk in the form of these words I am writing, your welcome..."
Hey gang, It’s been a whirlwind few months here at the Larian castle, attending some of the biggest awards ceremonies in our industry, and we are absolutely humbled by the recognition we’ve received from our players and our peers.
Golf With Your Friends gets better again, with the introduction of a Critical Hit DLC pack and the launch of Speed Golf.
Between its innovative puzzles, impressive presentation, and undefeated vibes, Cocoon needs to be experienced on Xbox Game Pass and beyond.
IMO, not as important as gameplay and story. Sadly, it's the opposite in this generation. Sure, the game needs to look pretty good overall, but it doesn't need to be the most gorgeous game ever though.
What are graphics?
Bloom? Anti-aliasing? V-Sync? Texture quality? Frame rate? Resolution?
It's too wide a category. With bad "graphics," a game is unplayable. Literally. (Just look at NWN2 or a Bethesda game).
In terms of quality of animation, modeling, textures and lighting (which, let's be honest, is how most people define the term)... that's important too. Let's not kid ourselves. But the most important aspect of this definition, to me, is art design.
It's the difference between a generic brown shooter like Killzone or Call of Duty... and a bright, colorful game like Valkyria Chronicles or Uncharted 2.
I love FF7 and i was impressed with the look of FF7 Crisis Core, not graphics arent everything
FF7 Oh the Memories, The Tears, The GOD DAMN ULTIMATE WEAPONS
Graphics are important but a game they are not.
Would rather gameplay and fun than blinded by an imaginary sun.