"While everyone is getting down and dirty with their 2010 backlog, I’ve decided to go back over a decade and play titles from the days of the SNES all in the name of “research.” One of the titles I decided to pick up on the iPad recently was Squaresoft’s (no Enix then) Secret of Mana. A classic and very cliché JRPG that is highly regarded by it’s faithful as one of the best titles the genre has ever seen. Barely hours into my adventure, I quickly realized just how hard some of these older titles were, and I wondered, is the game really that difficult or am I just not as “hardcore” of a gamer as I once was; is anyone as “hardcore” of a gamer these days? As much as you don’t want to hear it, you’re probably much more casual than you want to believe."
Licensing issues often leave many games forgotten. But all that aside, here are 10 classic games desperate for remasters.
The getaway
Smugglers run
Dead to rights
Worlds scariest police chases
Sure I’m missing a few.
Ape Escape.
Fun game but, wow, you need a college degree to understand the controls.
A remaster would also save you from having to constantly fight the camera.
Keep the music though. Those drum and bass tracks fit really well and haven't aged. Made me think that more games could work well with drum and bass tracks, but unfortunately it's a somewhat niche genre now.
Xenogears, Xenosaga trilogy, Vagrant Story, Drakengards, Parasite Eve and many more but I’ll start with those
One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.
The Black Ops series has featured some of the best and classic multiplayer maps in the Call of Duty franchise, and here's the top of them.
It's true. While there's nothing wrong with the games of today, they're still great experiences. The term "hardcore" gets thrown around too casually. See what I did there?
The hell we don't. Ask Sony or Valve.
Chuckles@Chadness: That was great. :-D
Back on topic, I agree with the author. Games that are released today are much different experiences from what they were decades ago. When I bought "Secret of Evermore" for the SNES when it released, I paid over $100 for the cartridge. (Canadian retail prices and the sales tax in my province were killer back then). Gaming was nowhere near as popular, and it certainly wasn't a hobby you publicly admitted to enjoying. It was the domain of 'nerds' and 'geeks,' not something that could be enjoyed by all members of the family.
'Casual' gaming and 'Hardcore' gaming mean different things to different people, I suppose, and its meanings have changed over the past 20 years or so. When I started gaming, there was no 'hardcore' or 'casual.' Even the term 'gamer' wasn't used for us. We were the nerds and geeks who played video games, either in arcades or on the new-fangled home consoles.
The term Hardcore died when that dude posted the video of the BLOPS level being completed without a shot fired. Everyone's hand is being held, casual gamers just choose to accept it.
There's a reason why most of the games I adore and latch onto these days are more reminiscent of retro games than anything else.