"With a sequel like "LittleBigPlanet 2" there's a fine line between creating a game that's simply more of its predecessor, and creating a game that improves on its predecessor. "LBP 2" falls into the later category, by taking a great game, and fine-tuning it in places where players didn’t even realize it was necessary. While the gameplay is still essentially the same, the creative tools that are included now are so fully-featured that the potential for the game is limitless. Other games have attempted to provide players with the tools necessary to create content, but they're all miles behind the advances that have come from Media Molecule. "LittleBigPlanet 2" continually proves that it's not only a game not only for people that like to play, but it's also a game for people that like to make things."