Unlimited Zig Works writes: "It takes talent to successfully build a playable single-screen game with so much concurrent action. Flying Hero is said to have been developed by AiCOM, the same company that is said to have developed The Legendary Axe, so the polish applied to such a simple concept doesn’t surprise me. I never felt the game unfair; I was always able to follow what was happening onscreen and I was always able to identify an item before catching it. Whenever I screwed up, I knew it was due to my own inadequacy, and I knew that practice would lead to success. That’s a sign of balanced game design."