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250°

The most immersion-breaking achievement/trophy moment is in Enslaved

Gamesnark writes: "then I realised that a perfectly good and effective scene was ruined by the achievement jock jumping in front of me, grabbing his crotch and saying 'Yeah baby! You finished a level! WOO-FUCKING-HOO', before farting in my face."

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Community4873d ago
xxxprettiboyxxx4873d ago

you could just disable the notifications instead of bitching about it...

mushroomwig4873d ago

I don't know about Achievements but you cannot disable trophy notifications, only the friend sign on/off and message icons can be turned off.

guigsy4873d ago

As if you need to write an article about something so trivial.

KiRBY30004873d ago (Edited 4873d ago )

immersion breaking is not something "trivial" to me. as of right now, you can not turn off trophy notifications on PS3. I hope sony make it possible in a next firmware update.

I dont want to play The Last Guardian and have stupid trophy icons popping out of nowhere reminding me that i'm playing a video game.

Mmmkay4873d ago

because you really think you are part of another world right?

guess you never played heavy rain....

KiRBY30004873d ago (Edited 4873d ago )

wonder why people are disagreeing with me. I just dont want to have trophy icons thrown in my face when I play TLG.

@mmmkay

what? yes, i have heavy rain.

Bebedora4873d ago (Edited 4873d ago )

I agree with KiRBY3000. Imagine sitting at the movie and someone infront of you making announcement that he/she has to go to the lobby right out of the blue while watching who knows what kind of movie -.-

It is an issue.

radphil4872d ago (Edited 4872d ago )

Kirby i played Enslaved also. I dunno how that scene was broken in immersion, when he didn't even mention the ending of the game.

That was a "WTF" move.

Either way this is making a mountain out of a mole hill to be honest.

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orange-skittle4873d ago

Game was engrossing. Wish I can see more of this type of acting and story telling. I want Monkey's backstory and how he was captured on the slave ship. I hope that DLC will be released later

nnotdead4873d ago

its just sucks the game mechanics aren't as polished as the story and character development. still need to finish the game, but im right before the part that this article spoils, and im not completely sure how i feel about the game.

Acquiescence4873d ago

When I got that trophy I had barely noticed it. Too caught up in the drama I guess. Too busy spilling some of my *beverage on the floor in respect of youknowwho.

*Does not actually spill beverage in the house. I will not ruin a perfectly good carpet.

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120°

15 PS3 Games That Would Absolutely Shine as PS5 Remakes

GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."

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kenpachi14d ago

You left out The Darkness games bring those back

fan_of_gaming12d ago

The head of Nightdive Studios has posted that The Darkness is on their list of games they want to do, so hopefully something comes from that

Yi-Long13d ago

Little Big Planet 1 and 2 deserve a mention, IMO.

Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.

A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.

Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.

fan_of_gaming12d ago

Good suggestions, I'd be in for
LittleBigPlanet
LittleBigPlanet 2
Motorstorm: Pacific Rift
Motorstorm: RC

purple10112d ago

God damn I love motorstorm so much

At the time I had a low-mid range sony 40” tv, The latency to the controller was waaaay too high, would to play a modern version

In saying that later I got a 3d lg tv and playing the 3d motorstorm in my bedroom with the environment crumbling around the track, was something special, specially compared to what others were playing at the time, will always remember that

Skuletor13d ago

Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.

CrimsonWing6913d ago

I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.

Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.

fan_of_gaming12d ago

Yeah for sure, sequels would be ideal. But in the current market environment where many big publishers are risk-averse, I'd rather get a remaster or remake that a developer can do on a budget that will be approved, rather than nothing for an IP.

Inverno12d ago

I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.

fan_of_gaming12d ago

Yeah I'd be fine with remasters of PS3 games too, they don't have to be remakes.

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60°

The 10 worst PC ports that ruined otherwise great video games

From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."

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Kados1019d ago

To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.

Giblet_Head1019d ago (Edited 1019d ago )

Ya, 2005-2010 was an interesting period. Entry/mid level CPUs have come a long way since then.

RonsonPL1019d ago (Edited 1019d ago )

The "majority" is still just as dumb as before.The game was simply f...d.
It had micro-stutters and never ever ran properly. People who say otherwise simply couldn't see the microstutter because of their LCD display's blurry motion. It should fly in 85fps or 100fps on fastest CPU back then, but it didn't. It was a buggy, awful port. I had a CPU over twice as fast as what x360 had. A GPU 5x as fast. And I couldn't do anything to make it run perfectly.
I don't know who's fault was this. Maybe it was not the developers alone. Maybe it was because of the drivers and the fact nobody gave a flying f..k about stable, high framerate on a PC game. We've had two different OSes then, and as I pointed out, microstutters were not that obvious on an LCD. There was no Digital Foundry to point such problems out and not many people still played on CRT monitors to be able to notice the problem (in like 2 seconds of playing, seriously, you don't need any tools. It just hits your eyes like a speeding truck)

GTA V continued the tradition. It manages the CPU resources so badly, it basically cannot run at locked 144fps till this day, or even 60fps in stereoscopic 3D mode (so 2x 60fps per second) because it's so dependant on single core performance and because it's so messed up by either port devs or Nvidia (who said they will fix it, then 3 years of promises led to shutting the forums down, which solved the problem in their eyes - no one complains anymore ;)

GTA III port was never optimized for even 60fps, not to mention 100 or 120.
The port of GTA V was hidden in their cabinet for almost 3 years, during which PC gamers were bein lied to about it.

See the pattern yet?
Yeah. They don't give a shit about PC gaming or assume a buggy, stuttery mess is good enough, as long as people keep buying the games.

Actually... to think of it. They didn't make a proper Lemmings game for PC either. There was Amiga version and that's it. Only later on they mercifully released Lemmings: Tribes sequel. Until then PC gamers could only dream about digitized (real recorded audio) sounds and music. So this tradition of shitting onto PC gamers is now 30 years old ;)

100°

Active Quest Episode 117: Star Wars: KOTOR Is Likely Returning, Atelier Firis DX Is Addictive

Joseph, Josh, and Chris go over a striking Sony decision, a Star Wars: Knights of the Republic remake seems to be happening, and local JRPG lover Chris talks about Atelier Firis DX.

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