The good work of DICE is evident again in this expansion of Battlefield Bad Company 2, where this time we totally change the situation and we went to war in Vietnam. Focused exclusively on expanding the multiplayer mode, we find new maps, weapons and vehicles to fight in this hostile territory. Maybe we can talk about big changes in the playable on the original title, but the modifications to accommodate this expansion to the historical background is, that sometimes make us seem to be facing a new title in the series, ignoring the absence of individual campaign. Available only through digital download services, the war is back on PlayStation 3, Xbox 360 and compatible. We tested the virtues of these battles, not just few.
An ambitious cinematic adventure with bone-breaking brawls, Tenet of the Spark has been unveiled. But it won't be here until late 2026!
I do not get the Spider-Verse inspiration here. Does the journalist not know that you don't swap between or share abilities with other multiverse spider-peeps? This feels more like Assassin's Creed to me, where it's likely a bloodline/historical thing.
TSA writes: MechWarrior 5: Clans gives a new jumping on point for players looking to explore the stompy mech universae with a single-player story.
Bioware recently invited Wccftech out to their California campus at Electronic Arts to get an early hands-on with Dragon Age: The Veilguard.
Wow the reviews have certainly been glorifying this one. Can't wait to test it out myself when it drops.
Ahhhh nothing says die like roasting you're enemies with a flamethrower
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got for pc
yea this game is fucking good
runs/performs arguably better than bfbc2 did on my rig, and the backdrops and vistas are amazing.
they finally got rid of those hideous red dot sights and acog sights and all that ugly lookin crap; now its all iron sights, and I'm loving that the playing field has been evened (I played iron sights only in bfbc2 btw).
The reskins are amazing; the character models are full of detail, although a bit soulless if you look at their facial features, and the weapons are all skinned in a way that it looks like they have been rolled over by tanks, then dragged 10 miles in muddy water. They are rusty, held together by tape, and have words and phrases etched into the side; dice, however, was nice enough to leave out a weapon jam system.
Maps are cool/balanced for the most part, but there do exist 2 or 3 unwinnable base positions in rush for either the attacking or defending side, to a point that your team has to be utter garbage to lose them or insanely good to win them. Take the charred hillside of hill 137 base for example; even a decent team can hold back a relatively good team of attackers.
plays well at 60 fps (for me anyway) and the hit detection is way better in this expansion than it has been for me in BFBC2.
there are less vehicles populating the maps overall, but the maps are designed in a way that too many would just be a clusterfuck. Also, please don't call me out on this cuz I was never in Vietnam and also am not an expert on the war, but I believe there was a greater emphasis on infantry battle than there was vehicular battle in vietnam (remember this is just based off of what I see in movies lol) So I think DICE's idea to cut back on vehicles better creates a "Vietnam war" experience, as far as vietnam war videogames go in emulating the experience anyways.
so yea its good game, fun, plays well, looks great, and a steal for 15 bucks
also, it's better than the multiplayer component of BFBC2 imo.
hey guys are the conquest maps as big as 1943's? or are they just like the crappy bc2 conquest maps?