Dead Pixel Live interviews Amir Rao and Greg Kasavin from SuperGiant Games about the upcoming Action RPG Bastion. They cover a flood of information about the game and their development studio. The developers talk about what it's like to go independant after working for companies like EA and Gamespot, the direction of the gaming industry, and why the VGA Awards exist. We find out just how complicated it is to get a game published on Steam or a major console platform. They also cover the art, sounds, and gameplay directions that they decided to take and how much it all changed from the start of the project.
The hour long interview starts about 3 minutes into episode #563 of Dead Pixel Live.
Embark on an indie gaming adventure! Discover The Best iPhone Indies that will keep you entertained for hours on end.
Let's take a step back into the good old days when Wi-Fi and data were nothing to worry about and look at the very Best Offline iPhone Games.
Yagmur Sevinc from NoobFeed writes - Isn’t it such a blessing that the studio that gave us such great games like Hades and Bastion has also given us incredible soundtrack albums too? If you like these games, you might want to look at the five best songs that the indie studio Supergiant Games has given us.