Player Affinity writes: "In the gaming community there is a checklist of sorts that gamers go through in their mind to determine if a game is worth their while. This list is quite different for everybody, but there are a few universal expectations when one frees a shiny new game from its plastic wrapper prison. Usually this boils down to the game being fun, having intuitive controls, and having an interesting premise. Somehow this second entry in the Deadliest Catch franchise fails on every level. I mean, who doesn’t enjoy a game about catching crabs?"