9.5 Review: Stereoscopic 3D

Darrin writes: Stereo 3D gives the player natural two eye depth perception in the simulated 3D environment. In movies, this is great, but in interactive games it’s much more important. For example, in a racing game like Motorstorm, the core play mechanics involve dodging obstacles, maneuvering between vehicles, making jumps over hazards, etc… Judging distances in the 3D environment is a very fundamental part of those play mechanics and using your brain’s natural depth perception makes the game fundamentally more realistic and immersive.

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