Sega and Pseudo gave us a shot at some of the new multiplayer action in its combat-racing sequel...now running on final PlayStation 3 hardware!
Pseudo and Sega promise there's plenty more information yet to reveal about Full Auto 2--they just aren't revealing it yet. We're talking about things like the events that will make up the revamped career mode, and how the game will utilize the PS3 controller's tilt functionality (which will purportedly be in a meaningful way). It's also worth noting that we played Full Auto 2's multiplayer on the actual PlayStation network platform, so apparently Sony already has its online gaming infrastructure up and running well ahead of the new system's release. Of course, we're just as curious as you are about how the PlayStation 3's first round of games will turn out, so stay tuned for more on Full Auto 2 and all of Sony's other launch titles in the coming months.
The Outerhaven writes: Split/Second was the explosive arcade racing game that outshone Ridge Racer and Burnout. That is, until Disney shut it all down before a sequel could happen.
As a kid i had some heart attacks playing this game. The soundtrack right on point with those close calls. I love this game.
Split/Second was one of the game I enjoyed playing. In fact it's still the most popular video on my YouTube channel. It's a gameplay of Split/Second posted 15 years ago. This past month 25 people viewed it. Split/Second is a favourite amongst racing gamers worldwide.
This game was super awesome and hella fun playing split-screen with the homie. Trashing your friend’s car during split-screen competition using one of those QuickTime events was so funny haha
From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.
Game Rant interviews Plants vs. Zombies composer Peter McConnell about honoring the series’ quirky roots, adapting its themes, and now going vinyl.
The score for the first Plants Vs Zombies is such great, iconic music that it has a timeless quality. Not quite the level of Minecraft, but wonderful in its own right.
The textures might be a little sharper and some of the effects a little more real, but visually the two games are pretty comparable. Performance was fairly fluid, though the frame rate bogged down some during intense moments. However, the developers are targeting a consistent 60 frames per second for