Collectibles can either be a massive chore or an irresistible compulsion. Here are five steps to make finding items fun.
Missing one step: the player should not be cut off from the collectibles.
I hate collectibles -- they almost always just feel like busy work.
I do too but yet I'm always compelled to get them, whether they're useful ones or not. I wish all developers would follow the advice of this article.
I hate collectibles that only have a limited window to get. It sucks when your only option to get 100% is to start over.
All the time I wasted getting all the collectibles in Donkey Kong 64 are rushing back to me. Make it stop!
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