This week we have been in full development, working on concept creation, 3D development, level design, music development and beginning to code Tipper (in-game enemy) AI.
Will W., Erick R., Matt B., Lesley F. and Jim E. have been busy designing, creating concepts and creating the 3D environment for our next map in development, the Toy Room. We want our players to be immersed in a room full of giant toys, as they stack and battle off the Tippers.
Nick P. is working away, editing our existing music compositions and creating a new three minute track for the Toy Room. We should have a video displaying our music in a week or so.