Biggest Rip-Offs and Copy Cats in Gaming's History

"The history of the videogame industry is an amazing one that has more twists, turns and drama than most of the stories we play through in our favorite games. We’ve covered the worst decisions in gaming among many other interesting and little known facts of gaming, but one thing we have covered before is how some of the industry’s biggest names tend to copy one another. It’s not something that is special only to gaming. If it were, we wouldn’t have had two movies about mall cops release a couple years ago. Every field of business is packed full of “me-toos” and copycats. Who are the worst in our favorite industry? We’re about to tell you."

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disturbing_flame2989d ago

Nothing about Eyetoy and Kinect ?
with a 500 m$ launch maybe everyone forgot it. ^^

vgn242989d ago

I almost agree, but from a logical point of view, they're both marketed and utilized differently. It's like saying HDTV copied digital watches because they both display info. They're different.

ChronoJoe2989d ago (Edited 2989d ago )

Dunno if that was intentional but that was a real stupid anlogy you used.

Anyway... I guess Kinect is a bit of an eyetoy copy... I mean it functions in the same way but I can't imagine Microsoft ever looked at eyetoy and intended to copy it, the company that developed Kinect obviously tried to better the technology sony had... spotting a market oppening... then Microsoft made it a little worse with the modifications the made... but all the same. Wouldn't call it copying. Just natural innovation of that line of product...

Same with the Move, too. If we really want to get into it it was something Sony were looking at for a long, long time anyway... but yeah, either way it's considerably... better... so I don't see how it's anything to be frowned upon.

It's only bad, when you copy and it's a shameless, inferior ripoff. In my opinion if you feel you can do what the competition is doing, or has done - but better... more power to you and your product.

As for Achievemenets/trophies... they were already in Insomniacs games since PS1. Microsoft made a good move making them universal... and both HD consoles and there owners got to benefit from that decision.

TronEOL2989d ago

Um, they do the exact same thing. They make you use your body and motion in order to control the game. PS2 did it first, Kinect made it better.

No matter how you swing it, Kinect IS an improved Eye Toy. Not a completely innovative new technology that we've never seen before like most people want you to believe.

Given how people are reacting to Kinect, I'm absolutely sure Microsoft can make a "new" bread and everyone would say it's innovative and new, or "never before seen". Just like how people justify XboxLive a good reason to be giving Microsoft 1.3 Billion dollars a year, just to advertise Kinect in the end.

Xbox360 only gamers are really blind. How long will it take until the novelty/illusion of everyone being connected on XboxLive to dissipate?

ManGastaS2989d ago (Edited 2989d ago )

PSN copied Xbox live

yess2989d ago

I only have two words: The wheel...

MisterAV2989d ago

so Live copied (choice a pc network)

Oner2989d ago (Edited 2989d ago )

3 Things

1) The PS2 had online before the original Xbox

2) I guess it needs to be said again that the PS Move had been in development since before the Wii

3) The PS2 had achievements before the 360

This is all 100% verifiable. But whatever...this "news article" is horribly stupid.

Game13a13y2989d ago

there are many instances MS copying Sony
PS2 used DVD first, then Xbox did it
PS2 Eyetoy, then Kinect
PS1 Grand Turismo, then Forza
PS2 was the first console that can be settled both horizontally and vertically
PS1 first dual analog stick controller
PS1 first console that can play movies
well... u got the picture.

AAACE52989d ago

I agree that Kinect and Eyetoy are similar if the fact that they are cameras, but what I don't get is if they function the same (as fanboys like to believe) why didn't Sony do all of the stuff MS is doing with Kinect?

They have released Eyetoy on Ps2 and Ps3, yet they haven't really figured out a way to make it worthwhile until Move came out! If they functioned the same, some of the games released on Kinect should be able to work with the Eyetoy!

Why haven't these games released yet? MS doesn't have all of these games as exclusives, so they should be able to go to any system that has the same tech or better!

@TrapperDan 1.1... That is a very sad example man! That just doesn't make sense!

Anon19742989d ago

First off, when the PS3 launched the Sixaxis had motion sensing just like the Wii so Sony had the motion sensing controller right at the same time as Nintendo. With the Move and Wii-mote comparison, they bear only cosmetic simliarities. The function of the two units is totally different, and the look of the Wii-mote is more a rip off of the standard TV remote. Move, not so much.

Now as for Sony trophies ripping off achievements, both of these were ripped off from other sources. There were plenty of games that included achievements prior to Microsoft throwing them in as part of XBL.

Finally, the article stated "Avatars were not a direct clone of Miis, but instead the next evolutionary step."

Someone want to explain that to me? Let's see, Nintendo created the ability to create cute characters that you can customize and do nothing with save for throwing them in a couple of games, then Microsoft did the exact same thing, but gave them funny hats. You know, it's might just be a personal thing but I really don't see that as an evolutionary step. A cro-magnon wearing a hat compared to just a regular cro-magnon isn't really an evolutionary step. It's the same thing, but with a funny hat.

bananlol2989d ago

What separates the move from the wiimote is the fact that you dont have to point the move at the tv for it to work(aka the reason for the glowing ball). Pointing the controller at the tv gets uncomfortable and annoying really fast. Looking like a sex toy>>ruining MP3, which was otherwise great. Comfortability over aesthetics if you will.

Immortal3212989d ago

they actually made better, I can use this list for proof.

darthv722989d ago (Edited 2989d ago )

The article was reflecting their view of the WORST: "Who are the worst in our favorite industry?". If it was an overall list then I could see where your comment would be valid.

[email protected] ELSE: please for the love of gaming DO NOT compare eyetoy to kinect. Eyetoy's comparative is actually the "LIVE VISION CAMERA".

By comparing the eyetoy to kinect you are implying that the PSEye isnt better than the eyetoy. As if to say the PSeye is not worthy to compare to kinect.

PSEye is the upgrade to eyetoy. Kinect is the upgrade to the live vision. Compare properly if you must. It isnt that hard to comprehend.

edit: I have said this before and I will say it again. It doesnt matter who did it first. It is who sells/markets it better that counts.

CYCLEGAMER2989d ago (Edited 2989d ago )

If my pseye can do everything that Kinect does then ummm when is my software update coming???..................... .............................. . .............................. . .............................. I m waiting!!!!

kancerkid2988d ago

Just a question:

Does Eyetoy track motion in 3D

+ Show (11) more repliesLast reply 2988d ago
2989d ago Replies(5)
XactGamer2989d ago (Edited 2989d ago )

Eyetoy can't do any of this

"The Kinect sensor is a horizontal bar connected to a small base with a motorized pivot, and is designed to be positioned lengthwise above or below the video display. The device features an "RGB camera, depth sensor and multi-array microphone running proprietary software", which provides full-body 3D motion capture, facial recognition, and voice recognition capabilities. The Kinect sensor's microphone array enables the Xbox 360 to conduct acoustic source localization and ambient noise suppression, allowing for things such as headset-free party chat over Xbox Live.

The depth sensor consists of an infrared laser projector combined with a monochrome CMOS sensor, and allows the Kinect sensor to see in 3D under any ambient light conditions. The sensing range of the depth sensor is adjustable, with the Kinect software capable of automatically calibrating the sensor based on gameplay and the player's physical environment, such as the presence of furniture.

Described by Microsoft personnel as the primary innovation of Kinect, the software technology enables advanced gesture recognition, facial recognition, and voice recognition. According to information supplied to retailers, the Kinect is capable of simultaneously tracking up to six people, including two active players for motion analysis with a feature extraction of 20 joints per player."

The Eyetoy would need to be able to do that ^^^ in order for Kinect to be a copy.

Just the facts mam

ngecenk2989d ago

its not about the tech. its about how it redefines the controller. both use body movement. move and wii also have different tech and different capability. yet people still screaming it copied the wii. but sony use image processing based on spherical object to detect xyz while wii just used infra red wave to detect the position of wiimote either left right down right.

just the facts too.

ct032989d ago

Wii and Move both use a controller whose position and orientation in 3d space is tracked by the system.

Eyetoy uses a camera to detect motion. Kinect uses a camera and depth sensor to detect limbs and can map that motion onto a 3d skeleton.

The functionality of Eyetoy can be copied by using a webcam and smart software because that's pretty much all it is.

MisterAV2989d ago (Edited 2989d ago )

not eyetoy but PS eye (released this gen before Kinect) has a better viewing angle so it doesn't need a motorized pivot, has a better RGB camera with either a higher resolution or frequency, and it have an array of microphone.
The only thing eye doesn't have is the IR sensor. But it cost about 5 times less and in doing something is even better...
With a good software it can do almost the same thing as kinect

ngecenk2989d ago (Edited 2989d ago )


last time i checked wii cant do depth detection. only wiimote orientation based on the position relative to the sensor.

eyetoy and kinect might have a different tech but the point is the same: it use body motion as the controller. the only difference is kinect try to define your body skeleton form the image, while eyetoy is a pure image processing.

the idea is the same: tracking image compared to the background, remove irrelevant information, and try to figure out what happened. and the purpose is the same: using your body to do the movement. the tech approach is different

so does wii and move, the idea is the same: using controller orientation to the sensor as input. the purpose is the same: using the controller movement instead of buttons. the tech approach is different.

i took a thesis about this and virtual reality ;)

if move is a wii ripoff then so does kinect to the eyetoy. but then i never judged those tech as a ripoff. they both are tech in perfection.

impassionateeye2989d ago

It does pretty much all of it. There are a few things it can't do but likewise there are a few things Kinect can't match on the Eye either.

Like tracking your fingers and well just watch the videos. The benefits of 120fps of Eye vs the 30fps of Kinect. Trade-offs.

The Eye audio is actually better. Go check your "facts" and the specs. So is it's viewing angle and frame rate. Headset free chat has already been available for years on the Eye with all the fancy noise cancellation, source location. As well as 6-way video chat. Again years ago.

But it's good to see MS getting their user base caught up to those features at 3-4x the cost of the Eye. Even if they cost more and don't offer as much. They have certainly groomed their user base to expect over priced accessories and hardware that doesn't work as promised. RROD, scratching DVD's, HD-DVD add-on that lacked lossless audio and then they dumped it when it didn't get enough support.

So next time try representing all the "facts". Like the reason the Eye doesn't need the expensive (and extra failure point) of a motor is because the viewing angle of the lens is wide enough to do the job.

The relevant fact is Kinect is 3-4x the cost of Eye with not much extra value in comparison to what PS3 users have been doing/playing for 4 years now.

PS2 Eyetoy games even supported 4 active players instead of the 2 supported by Kinect.

Time to stop drinking the kool-aid and brush up on your facts.

Biggest2989d ago

I heard the Kinect can allow you to actually fly. Unfortunately, no developers have harnessed that incredible power and all Kinect owners have are games that were previously released on the EyeToy. The thing about a copy is that you get a copy. Call it whatever you want. Say it can do whatever you want to say it can do. If the finished product is the same thing we've already seen, it's a copy. The Kinect is a copy of the EyeToy.

+ Show (3) more repliesLast reply 2989d ago
Terror_B2989d ago

"Nothing about Eyetoy and Kinect"

Comparing eyetoy and kinect is like comparing the wheel and the flux-capacitor.

Nothing about Move and the Wii???????? I mean, Move does everything exactly the same as the Wii only its games are terrible. Kinect is much more than just a game controller.

frostypants2989d ago (Edited 2989d ago )

Actually, Kinect has a lot more in common with the EyeToy than Move has with the Wii, in terms of technological improvement. Kinect is a very expensive, yet minimal improvement. What makes Kinect successful is marketing, not implementation.

And if you want to get picky, one could argue than Nintendo stole the Wii concept from Sony's experiments with the technology a decade ago. It's just that Sony waited until they could do it properly, and Nintendo released a half-baked nerfed knock-off of it.

And no, Kinect is not much more than a game controller. That's exactly what it is.

ct032989d ago

How about you folks look at some of the things that people are working on with Kinect after less than 2 weeks.
If the Eyetoy is so similar, then why have we not seen similar enthusiasm from PC developers for Eyetoy?

Armyntt2989d ago

Well said above. Never thought about it like that.

radphil2989d ago (Edited 2989d ago )

"If the Eyetoy is so similar, then why have we not seen similar enthusiasm from PC developers for Eyetoy? "

Why haven't we seen similar enthusiasm for a LOT OF THINGS?

I mean FFS it's a new piece of tech. Of course people are going to be all over it. Why did they go all over the iPad instead of like the tablets when they were first released.

+ Show (1) more replyLast reply 2989d ago
Perjoss2989d ago

The eyetoy-kinnect thing is very different...
Eyetoy was kind of fail, wii I think its safe to say is a huge success. MS took a failed tech and succedded with it. Sony took a very popular tech and just copied it, and as far as I can tell Move is not doing so well. Also the time gap between eyetoy and kinnect is much larger than the gap between Move and wiimote.

Monkey5212989d ago

If I were you, I would take a look again at what each company is doing.

You have Nintendo who's system is solely controller based with no way to detect depth. You have Microsoft who's peripheral is solely controller-free and has the capability to detect 3d space. Lastly you have Sony, who's peripheral is a complete combination of both.

And as for move not doing well, so far in the NA and EU, Move has sold more than 2.5 million units. I'm too lazy to find the article, but the word came directly from Sony.

frostypants2989d ago

Move is 1-1.

Wii isn't.

Night and day.

Perjoss2989d ago

wii motion plus is 1:1 also, did you forget about that.

AAACE52989d ago (Edited 2989d ago )

In the end... it doesn't matter who did it first, it matters who took advantade of it!

Tesla was actually smarter that Einstein and came up with a lot of ideas and inventions, but Einstein was able to take advantage of his ideas and inventions. Tesla came up with flourescent lighting, but Einstein convinced people that incandescent lighting was better.

I believe that's how the story went...

Remember... the world is built off of the phrase "Imitate and Innovate" Human nature, we learn from copying others. That's how you learn in school, work and life! Once we figure we know enough, we try to change things and make them better!

kneon2989d ago

You mean Edison, not Einstein.

Edison actually invented little, he bought a lot of patents and his staff, including Tesla, invented, or more usually improved on others inventions.

Edison was a ruthless business man and a criminal, but not really much of an inventor.

tacosRcool2989d ago

I am getting tired of these articles that bash Sony by calling them copy cats of everything

PS360fanboy2989d ago

How's Kinect an eyetoy ripoff? Care to explain? I had eyetoy for the PS1 and it has absolutely nothing to do with Kinect's 3d recognition...
Why do you people comment such ignorant stuff? Just cause the thing has a camera it also means it's a ripoff of every webcam?

Also, PSN copied XB Live, still copies and and I'm glad it does.

@oner, wtf are you talking about?! My PS2 had achievements this whole time?! Where the f*** are they? And was I able to play online before my cousin who had a XBox?! Why wasn't I warned?!

seedaripper19732988d ago

Soz mate, but if you're talking about ignorance, the eyetoy wasn't on the PS1 it was on the PS2...and i was doing the beta testing LONG before xbox came out, on the PS2...just thought i'd clear that up for you :P

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TronEOL2989d ago

Like this guy says. It's all a part of being in any sort of industry. You look at what the next guy is doing, and try to make it better.

Hence PSMove > Wii, Kinect > PSEye.

In the end, competition between them helps us. We get better toys to play with while they are thinking up ways to catch our attention. Then the company with the best toys wins the people.

EVO-OM3GA2989d ago (Edited 2989d ago )

I agree with you but Kinect wasnt developed from the Eyetoys tech MS bought the Tech from another company so its fair to say MS didnt copy anybody just invested heavly into something new


How can MS clown something they didnt internally develop that doesnt make any sense.

The concept for that kinda tech was there long before the Eye so why is it suddenly Sony who started this?

Ju2989d ago (Edited 2989d ago )

BS. Go check some comparison videos. Move is not based on Wii's tech at all and yet is a copy? In fact, the Eye - which Move uses - was there before the Wii. Microsoft cloned the Eye - down to the demos they had on display at game shows.

Just because they use other technology doesn't mean the "concept" behind it wasn't copied. It certainly was. In both cases.

eggbert2989d ago

but the Move tech isn't the same as the Wii tech either.....

It's still considered a copied (albeit improved copy) since it generally plays the same. In both the PS move and the Wii, you have a controller that you use to play motion controlled games.

In Kinect and Eyetoy, "You are the controller". Regardless if the tech is the same or not, they both aim for the same thing.

ManGastaS2989d ago

This generation Sony copied almost everything!

Terror_B2989d ago

Yeah they needed to aswell, they are always behind with the games, online service, achievements, motion controllers (who wants another wii-mote clone anyway?) etc...

Sony just sits back, waits for the competition to do something, then they copy it, poorly...

frostypants2989d ago (Edited 2989d ago )

Right. Sony didn't introduce ANYTHING to this console generation.

Except Blu-Ray. And introducing an entirely new type of processor architecture to the mainstream. And bluetooth support. And built-in WiFi (the 360 copied this! OMG!!!). And non-proprietary internal hard drives (the 360 SHOULD copy this, but won't as long as people are dumb enough to buy non-used 360 components). Etc.

The entire console was so expensive when introduced BECAUSE it brought so many new things to the table.

You get what you pay for.

I have a 360, but I'm sorry, from a hardware perspective it's a pile of fail. The ONLY thing the 360 introduced this gen was an innovative party system (that still doesn't always work properly with popular games).

The PS3 was arguably the single most innovative and ambitious console ever from a hardware perspective. Sure, the Wii had the new controller scheme, but despite its popularity, it's the only innovation in that console. Otherwise the Wii is nothing more than a turbocharged GameCube.

And before someone says "achievements", the PS2 introduced those.

This is how Microsoft "innovates". Do something someone else did already, then throw a buttload of cash at marketing it and convince everyone they invented it. It's been their MO since the 1980s. Anyone in the computer industry will tell you that Microsoft *never* innovates...they specialize in absorbing existing technologies and tweaking them. Nothing wrong with it, but if we're talking about companies that innovate, Sony crushes them.

I will close by saying that this article is clearly written by a child with zero knowledge of the industry's history. I can almost assure you that the biggest rip-offs in gaming history occurred in the 1980s. The stuff on this list is nothing compared to what used to go on...

History didn't begin in 2006, kids.

redsquad2989d ago (Edited 2989d ago )

By this logic, isn't Microsoft entering the console race with the original XBOX a "rip-off"/"me too" move?
If they really want to be cynical and put everything down, why not say everyone 'ripped off' the original PONG?

frostypants2989d ago (Edited 2989d ago )

Yep. One could also say that every FPS is a rip-off of the original Wolfenstein 3D. And that every sidescroller is a rip-off of Defender.

Again, whoever wrote this is part of a rather annoying gaming demographic that thinks history started when they emerged from their mom's birth canal.

We need an N4G for real gamers. N4G4RG. Or something...actually, I suppose that's what Neogaf is. I don't know why I hang out here...

seedaripper19732988d ago

I like you last, a realist!

vhero2989d ago

Rip Offs... There's a differnce between ripoffs and using currently technology that somebody else just used before you. It's like saying one console ripped off another because it has a dvd drive. Stupid article really.

Copycats on the other hand.. Avatars are copys of miis but a little more advanced. Trophys took gamerscore idea to a whole new level. They didn't copy it they just did there own version.

OSU_Gamer2989d ago (Edited 2989d ago )

You are such a fanboy....

Trophies didnt take anythign to a whole new level.

It added levels and ranked the different trophies.
And since it is entirely subjective as to which is better, your idea that "Trophys took gamerscore idea to a whole new level" while saying "Avatars are copys of miis but a little more advanced." makes you look a little biased.

Just sayin.


Either way, in both cases, one idea is used and changed to make something different. There is nothing wrong with that, and to try and justify Sony's idea borrowing, while ripping on MS for doing the same thing is very hypocritical.

Everyone copies everyone.

eferreira2989d ago

the old 360 models look like those old ibm towers

KotC2989d ago

You know I never thought about that but you're right it kinda does.