Logan Greiner writes:
"As I sit here in my apartment I find myself looking at my game collection. The majority of the game names can be easily recognized by pretty much anyone who has played games in the last 20 years. Games like Zelda, Sonic, Chrono Trigger, and Shadow of the Colossus -- all of which were created by Japanese companies and all of which getting faithful translations from their native language to English for all of us in North America to enjoy. But what about games that were not so lucky? Games that came out in Japan but for whatever reason never saw a translation to English. This happens all the time and has been happening since the dawn of Japanese games. It can happen for lots of reasons… a cultural reference that would be lost on western audiences. Maybe the content, while deemed fine for Japanese audiences could be found offense to western audiences or maybe the developer cannot find a publisher to release the game in western regions..."
In the 16-bit era, game devs and composers could finally change the type of tones used in the music, simulating a wider array of instruments and creating a whole lot of great soundtracks in the process.
It wasn’t easy picking out the best of the best because there were so many great ones. Even middle-of-the-road soundtracks seemed to deserve a bump if the game was just that damn good, and so many from that era are that damn good!
Here's the Ghetto Gamer list of top 20 soundtracks from the 16-bit era.
These remakes and remasters are must-haves in this next generation.
Gunstar Heroes was made by Treasure. I'm not sure if that IP actually belongs to Sega. If it does, the ONLY modern day developer that I think would do that game justice is Housemarque. Maybe Sega could collaborate with Sony to let them make a modern day Gunstar Heroes. I definitely think Shinobi and Afterburner need modern day remakes though.
I feel like there are stronger Sega IP's than some of the ones that were listed such as...
Vector Man
Comix Zone
Virtual On
Ranger X
Jet Set Radio
Landstalker
Eternal Champions
As hard as it was, the Shinobi remake that came out on PS2 was decent. But yes, a new remake would be great. Always loved that series.
Celebrating past media that takes us to back in the day. This week: Dynamite Headdy!
I'm still frustrated by the lack of release of Zakengi No Regileiv in EU territories. I love Sandlot after EDF 2017.
I don't understand, instead of buying the dreamcast and import games and the chip, why not just get an emulator and some ROMS? Doesn't that kind of seem like a waste of money?