"Much has been made of Killzone 3's controls and the removal of the notorious lag. Many gamers, myself included, were worried that the heavy, weighty feeling of the game were in danger by the removal of what some call "lag", but senior producer Steven Ter Heide says that we've got it wrong -- the lag and the weight are two separate issues, and while the former is eradicated, the latter remains."
I hope everyone who bitches about the controls reads the last sentence of the article.
I think they've found the best middle ground they could, in the beta.
This is what fallout new vegas should have looked like...
I understand the lag part but what is the "weight" hes refering
The realism argument is pathetic.