To put it simply, Fable III is a step backwards. Taken by itself, it may be an engrossing experience for completionists, but as a sequel and a game in the evolving space of game development, it doesn't deliver. In part, it's the promise that the game offers -- lead a revolution, become king of a mystical land, make important moral decisions, customize your avatar -- that builds the expectation impossibly high. Additionally, it's the dumbed-down systems, like combat or NPC interaction, which provide accessibility at the cost of depth. Of course the game still plays like it should, and takes players across a variety of well-designed levels smattered with interesting characters and cheeky British humor. Hell, it's even got John Cleese in it. But a triumph for Albion it is not.