20°

Hang On, This Looks Familiar - The Annoying Art That is Backtracking

Game Podunker DanCurtis writes, "Ever heard the phrase 'One Step Forward, Two Steps Back'? That's basically what you are doing if you're forced to backtrack in a game. Its hard to feel any sense of progression if you are constantly traversing between the same areas. You've probably all experienced this at some point - after traversing a place and finding an item you will then find yourself instead of finding a handily placed cavern exit going back the way you came, seeing the same things, fighting the same enemies and feeling as if you've already just done this bit. The funny thing is, you have just done this bit. The game developers are just extending their game a little more by forcing you to go back to where you've just been. To me, this seems like a sloppy way to design levels and takes away the sense of progression a gamer should feel as a game goes on..."

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gamepodunk.com
30°

Manor Lords devs say to expect a “fair discount” at launch

Tim Bender, Hooded Horse CEO, has brought to light the discussion of price. With AAA projects such as Star Wars: Outlaws stirring controversy with its peak $130 price tag, gamers have come to expect the worst from new releases. Manor Lords, on the other hand, looks like it’s going to be an entirely different story.

30°

Helldivers 2 PSA: Don't do this or you will lose your Samples

A Helldivers 2 players shares an amusing story to warn players not to do this if they want to keep their Samples

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videogamer.com
30°

WWE 2K24 dev turns heel banning popular community creator

WWE 2K24 developer has turned heel banning arguably the most popular community creator to the dismay of fans.

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videogamer.com