GT5 Video: License Test at Deep Forest Raceway

GTPlanet posted a video from youtube video of GT5 License Test.

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DaThreats4700d ago (Edited 4700d ago )

Now I'm gonna drive my 1967 Shelby GT 500

DORMIN4700d ago

Finally great to see a video with a good driver

nix4700d ago

man... i'll watch this one too.. what the heck! q:

Ilikegames764700d ago

take a long time to finish this game.

ALFAxD_CENTAURO4700d ago (Edited 4700d ago )

Yeah, going to be a lot of fun.

ian724700d ago

Video removed by user (again). Happening a lot with GT5 video's today. Just like COD:BO video's kept being removed all last week.

rekof4700d ago

Sony ninja-lawyer had a shitty day today,.. Just letting of some steam,..

poindat4700d ago



kaveti66164700d ago

awesome. thanks, pointdat, bubs.


SCEA and SCEE are claiming the videos.

Orionsangel4700d ago

I can't wait till people start posting 1080p GT5 clips. Almost every GT5 gameplay clip has been awful quality.

Lirky4700d ago

I agree with you orionsaint lol.

Also gt5 videos being leaked alot so i honestly think itll just hurt its hype but not hurt the sales. Its just ruining the experience of hype in a way its good. Since it makes ppl realize that its just another gt game just the latest and the best one ever.

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PlayStation 3: chasing the 1080p dream, part three - Gran Turismo 5 and the indie explosion

From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?

In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.

However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."

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ApocalypseShadow425d ago (Edited 425d ago )

Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.

Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No

But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.

Michiel1989425d ago

thats what every company tries to do, push for people to buy their products. Are you really gonna blame them for that?

ApocalypseShadow425d ago

Not all articles are about selling. They're about informing or entertaining.

Maybe I'm supposed to watch the video instead of reading. But I shouldn't have to click. But the article lazily tells us some games did hit 1080p and some didn't. I didn't learn anything new as I own the console. Then, they push a Patreon subscription.

Are you saying every opinion, preview, review and rant article requires a push to buy something now? Tell me which sites are prone to do so so that I can avoid them in the future.