One in Five Gamers in U.S. Spending Money on In-Game Virtual Items - Report

According to a recent report by international research firm Parks Associates, subscription models for online games are going the way of the dodo. The gaming business is experiencing a huge shift as virtual items and micro-transactions become a large part of the pie, with an expected revenue of $6 billion worldwide by 2015. The report is entitled “Online Gaming: Global Outlook.”

Read Full Story >>
The story is too old to be commented.