Firefly: 3D engines - "you've got to give that to someone else"

Simon Bradbury, head of Stronghold and Dungeon Hero developer Firefly, believes that out-sourcing 3D engines is the way forward.

"If you want someting that can throw polys, that can cull objects, that can apply multi-shaders... Why? Why would you want to d that yourself when somone can do it for you and allow you to focus on gameplay."

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