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Bradbury: Developers today have "multiple ways to market" themselves

Speaking to Strategy Informer Simon Bradbury, head of Stronghold 3 developer Firefly said that he thinks that the industry today is almost as flexible as it was twenty years ago.

"There's been a lot of talk recently about digital distribution, Steam-only releases, MMO's, XBLA etc... as a developer there are multiple ways to market yourself. You can mix things up an do something with a publisher and then do your own stuff," he said.

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