Dominic Sacco chats to the team responsible for it at Harmonix’s headquarters in Boston.
MCV: Who is your target audience for the game?
Marcos Aguirre, choreographer: From my perspective it changed over time. When we were testing Dance Central, all we cared about was what teenage girls would think of it. Then we got more people playing it and realised the game would appeal to a much broader audience than before.
It now has extremely broad appeal, from teenage girls to 20-something hipsters and middle-aged scientists.