"StarCraft 2 is anexcellent game, don't get me wrong. But a few tweaks here and there would make it perfect. Blizzard, I hope you're taking notes, cause here are a few surefire ways to make it the ultimate strategy game." - GameState
I think my biggest issues with ol' Starcraft 2 is that it's pretty much exactly the same as the first game, only with an extra level of sheen.
There is a lot of that talk going on. Contrary to the video, and it's tongue in cheek sensibility, i find it an excellent game. :)
Agree + bubbles, blizard fanboys are far to quick to get defensive, I have been a massive fan of SC since the old school games and when I finally got home so excited I could have busted a nut....I just thought "is this it?". It was just a re-skin, that's it, old units for new like units. Supreme Commander for example has massive battles with easily upwards of 500 units on a map + the graphics are 50x as good as starcraft 2. I stopped playing SC2 after a week But I still go back to red alert and supcom because they, unlike starcraft 2 favour unit diversity. Rather than just spamming the same type of units and micro-ing for 10 minutes to win a match. I would liken 'professional' SC players to 'professional' jugglers, it's applying a degree of skill to a reeeeeeeeeeeeeeeeeally easy task. @Letros It's an awesome game, do the training, then go to the skirmish....the story in the campaign is horrible, ( Squeenix is to blame ) but the gameplay is more polished than SC2 or supcom 1. Awesome A.I and they have this pathfinding tech called 'flowfield'. which means you can have hundreds of units on screen and still have 45+ fps. Suss out some youtube clips of epic battles, it's good stuff.
I bought SupCom 2 on a Steam deal long ago, but have yet to play it...I need to get to that soon, I loved the MASSIVE battles in SupCom 1.
Well said yet again. Each faction only ever using 2-3 unit types has always stopped me from really enjoying SC. It's the custom games where I found most of the fun.
K thanks for info, will fire it up tonight.
Truth be told, SC2 might be more of the same, but I'd rather have a great game with great gameplay, even if it's similar to what I've played 10 years ago, rather than having Blizzard try to change everything, and end up with another RA3. In the last few years, many RTS franchises tried to incorporate some changes, and most of the time, it was disappointing or downright awful. Red Alert 3 and CnC4 being a disgrace to the WWS's legacy. And I never could get into Dawn of War 2, as it was too different from what I want in a RTS. And while I would have liked to see some changes in the SC formula, I do understand that many SC fans probably didn't want that to happen. Chances are that WarCraft 4 will innovate a lot more than SC2 did.
So... because it's too much like a game your a massive fan of, you don't like it? weird how people complain about SC2 being to much like SC, and yet ask for remake of every game they ever liked... It's true, lower level players use a lot of the same units in their games, but if you play better you'll learn that tech switches could be very important, and better players will switch up their strategies. Also, the way I see it, SC2 isn't only about the battles but also about how you manage your resources, if you do that well, you could just build any unit and win(in plat-diamond level). What happened to the "gameplay over graphics!" gamers throw around every now and then? I hear everybody complaining about SC2 graphics, and they aren't that ugly.
You sir, are a silly man!
Haha! Depends which way you look at it! :)
"Steaks and stuff"? LOL
We all know Call of Duty has lots of steaks and stuffs. It's Science.
Lulz. I'd totally play a race of carebear my little ponies!
Starcraft hero, love it. At least we’ll get a starcraft game every year.
You're probably right... For the next 20 years we'll be getting 40 new StarCraft games... 10 of which will be on the DS.
Hahaha! You are crazy Grant, crazy in the head
ROFLOL! Great stuff! I would like a Starcraft game each year, thanks :)
Er, nope. Look at Guitar Hero. Same game in a different box. You'll get that every year and still pay for it. It's super lame.
BAN ALL KOREANS FROM BATTLE.NET!!!!
The only way I will buy another starcraft game is if they stop the stupidity of banning people for using trainers in single player mode. That is uncalled for.
Single player is hardly difficult, and the reason they ban it is because of achievements. I don't want my achievements (without 'trainers') compared to your achievements (with 'trainers'). Disconnect from battle.net, play offline single-player and you would never be banned.
'achievements' = the virtual pat on the back your father never gave you. Anyone that cares about them needs to off themselves, hyperbole not included. I never got a 'good job son' but seriously, a award for doing run of the mill gameplay stuff.................the saying clutching at straws comes to mind. F U blizzard. I shall be torrenting D3.
I thought he would say some real issues this guy just looking for hits. Ban koreans lol what an idiot if im not playing with the best I dont want to play. They are not good because they are koreans but because they play a lot. What I would have brought up. 1)Mechanics are still far behind warcraft3 with the unit group movement. 2)Share Control is retarded makes it almost unusable idk why its not the same as warcarft3 also. 3)Maps dont have as much diversity as I would like hope they add more to the mix. 4)Hurry up with the channel and guild system game feels like it has no community which is huge for blizzard games. 5)Why doesnt the custom game when it starts have an auto cancel if someone leaves the room during countdown? I could probably give a couple more things to fix but those are my major things but in the end I enjoy SC a lot just somethings have me like ???? wth are they thinking.
The video was intended to be funny. Don't cry... Now; about your points (they are all good): Unit group movement is intentionally different (as far as I can tell) since unit HP is much less than W3 units, and therefore micro is much more important. You cant just depend on group pathing to bring the melee forward and ranged back since conflicts are resolved with group positioning more than unit positioning. Shared unit control is broken in many instances: you cannot repair allied structures with allied units. You cannot repair your structures with allied units. Even with shared unit control. Sad. Maps will obviously be more linear without neutral 'creeps' like W3. I think the addition of Xel Naga towers was a neat twist, but I agree with you here; they could have beefed it up a little more. Totally with you on the channel/guild stuff - shouldn't have launched without it. RealID is a step in the right direction, but it isn't enough. Auto cancel in custom game (along with the ability to leave a game that is counting down WITHOUT HAVING TO LOG OUT) is much needed.
unicorns and care bears and crap. hell yeah. :)
what the heck happened to the starcraft 3rd person shooter? think it was supposed to feature nova from the campaign. anyways, will probably come out when people start spamming hello kitty rushes <SPOILER ALERT>(you thought they were protoss zerg hybrids but you were wrong...)
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