The Tech That Can Drive Kinect - Develop

Microsoft’s eagerly awaited controllerless input device, Kinect, will arrive in shops this week and offer the market what Microsoft deems ‘a whole new way to play games’.

It’s also, of course, a whole new way to develop them – something that, in an industry that habitually builds on its own tech and templates, can leave studios in a sweat.

NaturalMotion believes it has found an opportunity in the circumstances, and will soon launch new Kinect-specific module to its animation system Morpheme.

The company’s CEO Torsten Reil explains more about Kinect for Morpheme.

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