How to explain Bioshock to a non-gamer

I was recently tasked with writing an article describing a piece of media to a general audience and elaborating on why it's important. Though video games are becoming a more accepted component of modern media discourse, the average person doesn't dedicate the time and attention necessary to experience some of the more involved games of this generation. This is my attempt to convey the philosophical and hopefully far-reaching implications of great games today by using the complex example of Bioshock in a boiled down form. I've overlooked certain components of the game in order to argue my main point more clearly, and there are a significant amount of spoilers, so don't read this if you haven't played the game yet and plan to play at some point in the future.

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