We tear through the Sports and Performance series events in the first Need for Speed from Burnout studio Criterion.
Need for Speed publisher EA is frank about the position of its premier racing series: that is, in the doldrums, after some recent lacklustre offerings. "We were beating up the franchise," says Patrick Soderlund, EA senior vice president. "We wanted to come back from [Need for Speed] Undercover." The decline was attributed to an unworkable one-year development cycle--"You can't make quality that way," he says--and so development duties for this latest instalment went to Criterion, the British studio behind the Burnout series.