D+PAD Magazine writes:
There’s nothing wrong with being ambitious, but for Lionhead Studios and its figurehead, Peter Molyneux, over ambition has lead to a fair few disappointments, with promises failing to become reality and concepts not quite achieving their full potential. Take for example the pre-release hype for the first Fable, in which Molyneux stated that in the game it would be possible to plant an acorn and watch it grow into a tree. This never came to fruition and the statement in turn became a point of considerable derision. Six years later, however, it appears that the infamous acorn-claim might not have been as far off the mark as the naysayers would have you believe, as from the seeds planted with Fable an impressive family-tree has grown. Fable III is the latest sapling with dreams of becoming a mighty oak and while it is a little bit gnarled around the edges, there’s no denying that it gets extremely close to realising that dream.