Z.H.P.: Unlosing Ranger VS Darkdeath Evilman is one heck of a long title. This game dropped on the PlayStation Portable recently courtesy of NIS America. Does this strategy/turn-based RPG live up to its epically long name, or is it just a flop, dood?
"The PSP recently celebrated its 8th birthday. To honor the occasion, I’m paying tribute to the 8 best games in three different categories. So let’s get rolling with 8 for 8: Best of the PSP, starting with the system’s most awesome original IPs." -Hindman of PSLS
Pata pata pata pon
That still gets stuck in my head whenever I think about it.
Some good PSP nostalgia. People might not realize that it was the starting point for some pretty cool series.
Leveling up and finding new weapons are a couple elements that are quintessential to the RPG formula. You work hard to achieve them and by gaining them, you in return are able to defeat stronger opponents and move forward in the said game. Now, imagine a game that doesn’t work like that. Instead, when you fail and die in battle, you lose all your weapons, your level is reset to zero, and you must venture through dungeons where you’ll need to level yourself up again, find powerful weapons, and then defeat a strong ending boss. It may sound a bit over-the-top, difficult, and time consuming, but ZHP: Unlosing Ranger vs Darkdeath Evilman utilizes those very concepts in a very friendly manner that will allow gamers of all skill levels to experience an enjoyable adventure.
Most games begin at the beginning, progress to the middle, and end with the ending. However, Nippon Ichi Software’s latest RPG, lengthily titled Z.H.P. Unlosing Ranger VS Darkdeath Evilman, decides to take things from a different approach, by starting with the ending. Our story begins with the final boss showdown: Darkdeath Evilman has kidnapped “Super Baby,” a baby who was prophesied to someday save the world. However our hero, Absolute Victory Unlosing Ranger, slept in (because his mom forgot to wake him up), and in his hurry to get to the fight, is rather unheroically run over by a car and killed. An innocent bystander thus has the role of hero literally thrust upon him, and our main character becomes the new Unlosing Ranger. Due to his inexperience, he is almost immediately killed. Game over, right? Wrong. Despite the game starting off with an ending, the main character’s death is actually only the beginning.
I really like the premise... It sounds super unique despite my extreme hatred for being penalized and losing items when I die. +_+ (Firey e-face of hate). Despite the negatives I'm still interested in seeing how this is... I hope there's a demo on PSN, I'm super curious. :3
It's a fun game dood!
yea this game is a lot of fun. Of course that is to be expected with a game NIS America puts its name on.
Hmm, pretty cool game.