
NeoGaf member MikeB compiled a list of PS3 games that utilized the Cell Broadband Engine SPUs in games.
According to IBM the bulk of the PS3's processing power is located in Cell's SPEs. Without using them games development is very similar to developing a game on a decent specced single processor PC or Mac (so not really difficult at all like some developers claim, funnily those who do not even use the SPEs the porting process, it should then actually be pretty straight foward (with of course the advantage of being able to optimize for a single uniform configuration). PS3 exclusive devs who are using the SPEs claim it's not more difficult to develop for and that it's much easier to develop for than for the PS2. Considering more and more games start to utilize these SPEs MikeB thought it would be interesting to list those games and possibly deduct those which don't.
Watch Formula One star Lewis Hamilton play video games from his childhood and learn more about his gaming history.
He did a track guide for Neurnberg 24 in GTsport.
We have had no more content since then, maybe a few time trail modes, I believe there was one from Sebastian Vettel and Max Verstapen as well, due to the red bull partnership.
Back to Lewis, He STILL wears the Gran Turismo logo on his caps, every weekend Formula One races take place.
I was expcting more from this sponsorship, oh well. This video, is kinda rubbing salt into the wound, for me
That Driver tutorial still haunts my dreams. That parking lot saw me fail a thousand times

From the cosmos to crash-landing back on good old planet Earth, come read through the best sci-fi-nastically games on the PS3
Starhawk over Warhawk?...... Dude, NO ONE should listen to you.
Odd choices for "best" more like you settled as these being the "best" that available to you at the time, cause a lot of these blow or were average to poor performers that ended up in bargain bin.
Missing too many great sci-fi titles here. The Void, The Resistance Series, Killzone 2 and 3, Enslaved, man.. there were so many, this is redicu-list.
Glad to see Resonance of Fate. Enslaved was pretty good too. I’m sure there are others nobody has listed but I’m too tired to try and think of anything
GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."
Little Big Planet 1 and 2 deserve a mention, IMO.
Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.
A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.
Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.
Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.
I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.
Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.
I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.
Most of the games that are using SPE's are atleast decent if not great..
I guess when you use all components of the cell, the outcome can be good.
Sucks EA doesnt bother learning these things.
Yet another junk forum post being submitted as "newsworthy" when clearly it is not; another blatant breaking of N4G posting guidelines which clearly state that an average joe posting his opinion on a forum is not news that is going to pass approval because mindless fanboys would rather post drivel that makes their system of choice look good despite the fact that the information contained in the 'story' is baseless.
There is no confirmation of any sort that the games this person lists as not using the SPE's are not, in fact, using them. He has no proof. It's wild speculation. He even admits that. Because the developers haven't come out and praised the cell as being the second coming of Christ, he assumes - without any backing of any sort - that they're not using the SPE's.
Blatant misinformation.
apart from UT3 only first party developers bother to learn the hardware, guess that's why third party support for the ps3 sucks balls
So its not that hard to publish games for the PS3 compared to other platforms (well I cant do it. This means that quite a few publishers are whining bar stuards that use this as an excuse for delays and mistakes which are most likely down to human error.
Cmon you lot, pull yer socks up...
It was an intresting summery, cool to see wich games that uses the cell. But i guess that Sony will have to send their "swat" team alot to get third parties to start using it to. It will be realy exciting to see the games that will come in a year or two.