Adobe Adding 3D Flash Game Hardware Acceleration, Expanding AIR Support

At its MAX 2010 conference today in Los Angeles, Adobe announced a new set of APIs enabling large-scale, hardware-based 3D acceleration on its popular Flash and AIR platforms, also unveiling a new version of AIR with support for devices including TVs and a variety of mobile phone systems.

Adobe's Molehill APIs, which the company has an Adobe Labs page devoted to, will be available as a public beta starting in the first half of 2011.

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